mirror of
https://github.com/GearsProgress/Poke_Transporter_GB.git
synced 2026-03-22 01:44:36 -05:00
67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
#include <tonc.h>
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#include <cstring>
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#include "sprite_data.h"
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#include "brin.h"
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void load_background(){
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int CBB = 0;
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int SBB = 1;
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// Load palette
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memcpy(pal_bg_mem, brinPal, brinPalLen);
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// Load tiles into CBB 0
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memcpy(&tile_mem[CBB][0], brinTiles, brinTilesLen);
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// Load map into SBB 30
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memcpy(&se_mem[SBB][0], brinMap, brinMapLen);
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// set up BG0 for a 4bpp 32x32t map, using
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// using charblock CBB and screenblock SBB
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REG_BG0CNT= BG_CBB(CBB) | BG_SBB(SBB) | BG_4BPP | BG_REG_32x32 | BG_PRIO(3);
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}
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#include "textboxBG.h"
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void load_textbox_background(){
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int CBB = 1;
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int SBB = 9;
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// Load palette
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memcpy(pal_bg_mem + 16, textBoxBGPal, textBoxBGPalLen);
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// Load tiles into CBB 0
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memcpy(&tile_mem[CBB][0], textBoxBGTiles, textBoxBGTilesLen);
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// Load map into SBB 0
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memcpy(&se_mem[SBB][0], textBoxBGMap, textBoxBGMapLen);
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// set up BG0 for a 4bpp 32x32t map, using
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// using charblock CBB and screenblock SBB
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REG_BG2VOFS = 96;
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REG_BG2CNT = BG_CBB(CBB) | BG_SBB(SBB) | BG_4BPP | BG_REG_32x32 | BG_PRIO(2);
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}
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#include "metr.h" // 41 tiles
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void load_testroid(OBJ_ATTR obj_buffer[]){
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// Text box
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// (1) Places the tiles of a 4bpp boxed sprite
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// into LOW obj memory (cbb == 4)
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memcpy(&tile_mem[4][0], metrTiles, metrTilesLen);
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memcpy(pal_obj_mem, metrPal, metrPalLen);
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// (2) Initialize all sprites
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//oam_init(obj_buffer, 128);
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int x= 0, y= 0;
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u32 tid= 0, pb= 0; // (3) tile id, pal-bank
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OBJ_ATTR *testroid= &obj_buffer[0];
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obj_set_attr(testroid,
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ATTR0_SQUARE, // Square, regular sprite
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ATTR1_SIZE_64x64, // 64x64p,
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ATTR2_PALBANK(pb) | tid); // palbank 0, tile 0
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// (4) position sprite (redundant here; the _real_ position
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// is set further down
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obj_set_pos(testroid, x, y);
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obj_hide(testroid);
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obj_unhide(testroid, 0);
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}
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