mirror of
https://github.com/GearsProgress/Poke_Transporter_GB.git
synced 2026-03-22 01:44:36 -05:00
310 lines
8.4 KiB
C++
310 lines
8.4 KiB
C++
#include <tonc.h>
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#include <string>
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#include <cstring>
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// #include <maxmod.h> //Music
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#include "flash_mem.h"
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#include "interrupt.h"
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#include "gb_link.h"
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#include "gameboy_colour.h"
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#include "pokemon.h"
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#include "random.h"
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#include "text_engine.h"
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#include "background_engine.h"
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#include "pokemon_party.h"
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#include "script_array.h"
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#include "sprite_data.h"
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#include "button_handler.h"
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#include "main_menu.h"
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#include "debug_mode.h"
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#include "soundbank.h"
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#include "soundbank_bin.h"
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#include "dex_handler.h"
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#include "pokedex.h"
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#include "global_frame_controller.h"
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#include "pkmn_font.h"
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#include "save_data_manager.h"
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#include "mystery_gift_injector.h"
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#include "mystery_gift_builder.h"
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#include "rom_data.h"
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#include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h"
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/*
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TODO:
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- Rename to PokeTransporter GB
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- Add in putting item from Pkmn to bag in gen 2
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- Stablize link cable (switch between slave and master)
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- Fix double transfer glitch
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- Remove global variables
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- Better custom sprites (Progress, Fennel, Title)
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- Add a % or x/250 for the Dream Dex
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- Determine if transfered Shiny Pokemon are square/star sparkles
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- Music and sound effects
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- Simplify the sprite initalization
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- Smoother transitions
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- Wii Channel
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- Events
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- ignore Mew/Celebi
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- MissingNo/Enigma Berry
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- Text translations
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- Add support for other languages
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- Doxygen generation
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--------
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*/
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int delay_counter = 0;
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bool skip = true;
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rom_data curr_rom;
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Button_Menu main_menu(3, 1, 96, 32, false);
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Button_Menu yes_no_menu(1, 2, 40, 24, false);
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/*
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int test_main(void) Music
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{
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irq_init(NULL);
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// Initialize maxmod with default settings
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// pass soundbank address, and allocate 8 channels.
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irq_set(II_VBLANK, mmVBlank, 0);
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irq_enable(II_VBLANK);
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mmInitDefault((mm_addr)soundbank_bin, 8);
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mmStart(MOD_FLATOUTLIES, MM_PLAY_LOOP);
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// Song is playing now (well... almost)
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while (1)
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{
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// ..process game logic..
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// Update Maxmod
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mmFrame();
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// Wait for new frame (SWI 5)
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VBlankIntrWait();
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// ..update graphical data..
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}
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}
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*/
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void load_graphics()
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{
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// Load opening background first so it hides everything else
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load_opening_background();
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load_background();
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load_textbox_background();
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load_eternal_sprites();
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// Set up main menu
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main_menu.clear_vector();
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main_menu.add_button(Button(btn_t_l, btn_t_r, 48), BTN_TRANSFER);
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main_menu.add_button(Button(btn_p_l, btn_p_r, 48), BTN_POKEDEX);
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//main_menu.add_button(Button(btn_d_l, btn_d_r), BTN_LANGUAGE);
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main_menu.add_button(Button(btn_c_l, btn_c_r, 48), BTN_CREDITS);
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// Set up global yes no button
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yes_no_menu.clear_vector();
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yes_no_menu.add_button(Button(button_yes), true);
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yes_no_menu.add_button(Button(button_no), false);
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}
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void initalization_script(void)
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{
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// Initalizations
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REG_DISPCNT = DCNT_MODE0 | DCNT_BG0 | DCNT_BG1 | DCNT_BG2 | DCNT_BG3 | DCNT_OBJ | DCNT_OBJ_1D;
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irq_init(NULL);
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irq_enable(II_VBLANK);
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// Disable for save data read/write
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REG_IME = 0;
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REG_IE = 0;
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// Sound bank init
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irq_init(NULL);
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irq_enable(II_VBLANK);
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// irq_set(II_VBLANK, mmVBlank, 0); //Music
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// mmInitDefault((mm_addr)soundbank_bin, 8); //Music
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// mmStart(MOD_FLATOUTLIES, MM_PLAY_LOOP); //Music
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// Graphics init
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oam_init(obj_buffer, 128);
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load_graphics();
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// Prepare dialouge
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populate_dialogue();
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populate_script();
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init_text_engine();
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// Set the random seed
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rand_set_seed(0x1216);
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};
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void game_load_error(void)
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{
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REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
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REG_BG1CNT = (REG_BG1CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
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REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(1);
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REG_BG2VOFS = 0;
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tte_set_pos(40, 24);
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tte_set_margins(40, 24, 206, 104);
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tte_write("#{cx:0xF000}The Pok@mon save\nfile was not loaded successfully.\n\nPlease remove and\nreinsert the Game\nPak, and then press the A button.");
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// tte_write(std::to_string(get_gamecode() >> 8).c_str());
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key_poll();
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while (!key_hit(KEY_A))
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{
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global_next_frame();
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}
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tte_erase_screen();
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delay_counter = 0;
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while (delay_counter < 60)
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{
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delay_counter++;
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global_next_frame();
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}
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}
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void first_load_message(void)
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{
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tte_set_pos(8, 0);
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tte_set_ink(10);
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tte_write("#{cx:0xE000}Hello! Thank you for using\nPok@ Transporter GB!\n\nJust as a word of caution- \nPok@ Transporter GB WILL modify\nyour generation 3 save file.\nThe program is designed to\nnot corrupt anything, but if\nyou do not wish to modify\nyour save file, please turn\noff your Game Boy Advance.\n\nPlease note that Pok@mon\nMirror is still in beta, so\nsave file backups are HIGHLY\nrecommended before using.\nWith that all out of the\nway, please enjoy!\n\n -The Gears of Progress");
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while (!key_hit(KEY_A))
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{
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global_next_frame();
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}
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tte_erase_rect(0, 0, H_MAX, V_MAX);
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}
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int credits()
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{
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#define CREDITS_ARRAY_SIZE 15
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int curr_credits_num = 0;
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std::string credits_array[CREDITS_ARRAY_SIZE] = {
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"Developed by:\n\n\nThe Gears\nof Progress",
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"Built using:\n\n\n-DevkitPro\n-LibTonc\n-LibGBA",
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"Inspired by the\nworks of:\n\n-Goppier\n-Lorenzooone\n-im a blisy\n-RETIRE",
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"Programs used:\n\n\n-HexManiacAdvance\n-PKHeX\n-WC3Tool\n-Usenti\n",
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"Open Source Code and\nLibraries:\n\n-libtonc-examples\n-PokemonGen3toGenX\n-gba-link-connection\n-awesome-gbadev\n-arduino-poke-gen2",
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"Research resources:\n\n-arm-docs\n-PokemonGen3toGenX\n\nFull links can be\nfound on this\nprogram's GitHub",
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"ROM data obtained\nfrom decompilations created by the PRET team",
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"Pok@mon data\nobtained from:\n\n-Bulbapedia\n-Serebii\n-PokeAPI.com",
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"Discord community\nassistance:\n\n-Hex Maniac Advance\n Development\n-gbadev\n-pret",
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"Sprite work:\n\n\n-lite_thespark",
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"Writing assistance:\n\n\n-Mad",
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"An immense thanks to\nLorenzooone for\ntheir assistance in\nreading/writing save\ndata. Without them,\nthis project would\nnot have been\npossible.",
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"Special thanks:\n\n\nEnn, Roku, Luca,\nArctic, and everyone\nwho has listened to me talk about this\nfor months",
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"All Pok@mon names,\nsprites, and names\nof related resources\nare copyright\nNintendo,\nCreatures Inc.,\nand GAME FREAK Inc.",
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"This project is not endorsed or\nsupported by\nGameFreak/Nintendo.\n\nPlease support the\noriginal developers.",
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};
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while (true)
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{
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tte_set_pos(40, 24);
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tte_set_margins(40, 24, 206, 104);
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tte_erase_screen();
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tte_write(credits_array[curr_credits_num].c_str());
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REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
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REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
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REG_BG2VOFS = 0;
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if (key_hit(KEY_B))
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{
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tte_erase_rect(0, 0, H_MAX, V_MAX);
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REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
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REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
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REG_BG2VOFS = 96;
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return 0;
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}
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if (key_hit(KEY_LEFT) && curr_credits_num > 0)
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{
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curr_credits_num--;
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}
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if (key_hit(KEY_RIGHT) && curr_credits_num < (CREDITS_ARRAY_SIZE - 1))
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{
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curr_credits_num++;
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}
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global_next_frame();
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}
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}
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int main(void)
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{
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initalization_script();
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// Check if the game has been loaded correctly.
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while (!curr_rom.load_rom())
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{
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game_load_error();
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initalization_script();
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}
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// Initalize memory and save data after loading the game
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init_bank();
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initalize_memory_locations();
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load_custom_save_data();
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if (get_tutorial_flag() == false)
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{
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first_load_message();
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initalize_save_data();
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}
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// Legal mumbo jumbo
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tte_set_pos(8, 0);
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tte_write("#{cx:0xE000}\n\nPok@ Transporter GB was made\nout of love and appreciation\nfor the Pokemon franchise\nwith no profit in mind.\nIt will ALWAYS be free.\n\nPlease support the original developers-\nNintendo and GAME FREAK.\n\nAll Pokemon names, sprites, and music are owned by \nNintendo, Creatures Inc, and\nGAME FREAK Inc.");
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tte_write("#{cx:0xF000}"); // Set the color to grey
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while (delay_counter < (15 * 60))
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{
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global_next_frame();
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delay_counter++;
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if (key_hit(KEY_A))
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{
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delay_counter = (15 * 60);
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}
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}
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// Gears of Progress
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tte_erase_rect(0, 0, 240, 160);
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REG_BG1VOFS = 0;
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delay_counter = 0;
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while (delay_counter < (15 * 60))
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{
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global_next_frame();
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delay_counter++;
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if (key_hit(KEY_A))
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{
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delay_counter = (15 * 60);
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}
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}
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REG_BG1CNT = REG_BG1CNT | BG_PRIO(3);
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// Set up blend to fade to white/black
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key_poll(); // Reset the keys
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curr_rom.load_rom();
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// MAIN LOOP
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while (1)
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{
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if (DEBUG_MODE)
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{
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print_mem_section();
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curr_rom.print_rom_info();
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}
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switch (main_menu.button_main())
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{
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case (BTN_TRANSFER):
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text_loop();
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break;
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case (BTN_POKEDEX):
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pokedex_loop();
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break;
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case (BTN_CREDITS):
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credits();
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break;
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default:
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global_next_frame();
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}
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}
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} |