Poke_Transporter_GB/source/background_engine.cpp
2023-08-12 20:04:45 -05:00

17 lines
238 B
C++

#include <tonc.h>
#include <cstring>
#include "sprite_data.h"
#define CBB 0
#define SBB 24
int x, y;
void background_frame()
{
x += key_tri_horz();
y += key_tri_vert();
REG_BG0HOFS= x;
REG_BG0VOFS= y;
}