Poke_Transporter_GB/source/mystery_gift_injector.cpp
Remnants of Forgotten Disney 53e7748d48 Organizing files
2024-03-19 13:52:23 -05:00

114 lines
7.8 KiB
C++

#include <tonc.h>
#include "mystery_gift_injector.h"
#include "flash_mem.h"
#include "mystery_gift_builder.h"
#include "rom_data.h"
#include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h"
#include "pokemon_data.h"
// This will need to be modified for the JP releases
static u8 bill_wonder_card[0x14E] = {
0x39, 0x2C, 0x00, 0x00, 0xBA, 0xB4, 0xBE, 0xB9, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0xCA, 0xCC, 0xC9, 0xC0, 0xBF, 0xCD, 0xCD, 0xC9, 0xCC, 0x00, 0xC0, 0xBF, 0xC8, 0xC8, 0xBF, 0xC6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xCE, 0xE6, 0xD5, 0xE2, 0xE7, 0xDA, 0xD9, 0xE6, 0x00, 0xBD, 0xD9, 0xE6, 0xE8, 0xDD, 0xDA, 0xDD, 0xD7, 0xD5, 0xE8, 0xD9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0xD9, 0xD5, 0xD8, 0x00, 0xE8, 0xE3, 0x00, 0xCC, 0xE3, 0xE9, 0xE8, 0xD9, 0x00, 0xA3, 0xA6, 0x00, 0xD5, 0xE2, 0xD8, 0x00, 0xD7, 0xDC, 0xD5, 0xE8, 0x00, 0xEB, 0xDD, 0xE8, 0xDC, 0x00, 0xBC, 0xC3, 0xC6, 0xC6, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE8, 0xE3, 0x00, 0xDB, 0xD9, 0xE8, 0x00, 0xED, 0xE3, 0xE9, 0xE6, 0x00, 0xE8, 0xE6, 0xD5, 0xE2, 0xE7, 0xDA, 0xD9, 0xE6, 0xD9, 0xD8, 0x00, 0xCA, 0xC9, 0xC5, 0x1B, 0xC7, 0xC9, 0xC8, 0xAB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xBE, 0xE3, 0x00, 0xE2, 0xE3, 0xE8, 0x00, 0xE8, 0xE3, 0xE7, 0xE7, 0x00, 0xE8, 0xDC, 0xDD, 0xE7, 0x00, 0xBF, 0xEC, 0xD7, 0xDC, 0xD5, 0xE2, 0xDB, 0xD9, 0x00, 0xBD, 0xD5, 0xE6, 0xD8, 0x00, 0xD6, 0xD9, 0xDA, 0xE3, 0xE6, 0xD9, 0x00, 0x00, 0x00, 0xE6, 0xD9, 0xD7, 0xD9, 0xDD, 0xEA, 0xDD, 0xE2, 0xDB, 0x00, 0xED, 0xE3, 0xE9, 0xE6, 0x00, 0xE8, 0xE6, 0xD5, 0xE2, 0xE7, 0xDA, 0xD9, 0xE6, 0xD9, 0xD8, 0x00, 0xCA, 0xC9, 0xC5, 0x1B, 0xC7, 0xC9, 0xC8, 0xAB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static u8 lanette_wonder_card[0x14E] = {
0x3F, 0x7C, 0x00, 0x00, 0xBA, 0xB4, 0xBE, 0xB9, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0xCA, 0xCC, 0xC9, 0xC0, 0xBF, 0xCD, 0xCD, 0xC9, 0xCC, 0x00, 0xC0, 0xBF, 0xC8, 0xC8, 0xBF, 0xC6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xCE, 0xE6, 0xD5, 0xE2, 0xE7, 0xDA, 0xD9, 0xE6, 0x00, 0xBD, 0xD9, 0xE6, 0xE8, 0xDD, 0xDA, 0xDD, 0xD7, 0xD5, 0xE8, 0xD9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0xD9, 0xD5, 0xD8, 0x00, 0xE8, 0xE3, 0x00, 0xCC, 0xE3, 0xE9, 0xE8, 0xD9, 0x00, 0xA2, 0xA2, 0xA5, 0x00, 0xD5, 0xE2, 0xD8, 0x00, 0xD7, 0xDC, 0xD5, 0xE8, 0x00, 0xEB, 0xDD, 0xE8, 0xDC, 0x00, 0xC6, 0xBB, 0xC8, 0xBF, 0xCE, 0xCE, 0xBF, 0x00, 0xE8, 0xE3, 0x00, 0xDB, 0xD9, 0xE8, 0x00, 0xED, 0xE3, 0xE9, 0xE6, 0x00, 0xE8, 0xE6, 0xD5, 0xE2, 0xE7, 0xDA, 0xD9, 0xE6, 0xD9, 0xD8, 0x00, 0xCA, 0xC9, 0xC5, 0x1B, 0xC7, 0xC9, 0xC8, 0xAB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xBE, 0xE3, 0x00, 0xE2, 0xE3, 0xE8, 0x00, 0xE8, 0xE3, 0xE7, 0xE7, 0x00, 0xE8, 0xDC, 0xDD, 0xE7, 0x00, 0xBF, 0xEC, 0xD7, 0xDC, 0xD5, 0xE2, 0xDB, 0xD9, 0x00, 0xBD, 0xD5, 0xE6, 0xD8, 0x00, 0xD6, 0xD9, 0xDA, 0xE3, 0xE6, 0xD9, 0x00, 0x00, 0x00, 0xE6, 0xD9, 0xD7, 0xD9, 0xDD, 0xEA, 0xDD, 0xE2, 0xDB, 0x00, 0xED, 0xE3, 0xE9, 0xE6, 0x00, 0xE8, 0xE6, 0xD5, 0xE2, 0xE7, 0xDA, 0xD9, 0xE6, 0xD9, 0xD8, 0x00, 0xCA, 0xC9, 0xC5, 0x1B, 0xC7, 0xC9, 0xC8, 0xAB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; // checksum
bool inject_mystery(Pokemon_Party &incoming_box_data)
{
int validity_array[MAX_PKMN_IN_BOX];
int dex_array[MAX_PKMN_IN_BOX];
mystery_gift_script script;
script.build_script(incoming_box_data);
u32 checksum = 0;
if (curr_rom.is_ruby_sapphire())
{
checksum = script.calc_checksum32();
}
else
{
checksum = script.calc_crc16();
}
// Add in Wonder Card
copy_save_to_ram(memory_section_array[4], &global_memory_buffer[0], 0x1000);
if (curr_rom.is_hoenn())
{
for (int i = 0; i < 0x14E; i++)
{
global_memory_buffer[curr_rom.offset_wondercard + i] = lanette_wonder_card[i];
}
}
else
{
for (int i = 0; i < 0x14E; i++)
{
global_memory_buffer[curr_rom.offset_wondercard + i] = bill_wonder_card[i];
}
}
// Set checksum and padding
global_memory_buffer[curr_rom.offset_script] = checksum >> 0;
global_memory_buffer[curr_rom.offset_script + 1] = checksum >> 8;
global_memory_buffer[curr_rom.offset_script + 2] = checksum >> 16;
global_memory_buffer[curr_rom.offset_script + 3] = checksum >> 24;
// Add in Mystery Script data
for (int i = 0; i < MG_SCRIPT_SIZE; i++)
{
global_memory_buffer[curr_rom.offset_script + 4 + i] = script.get_script_value_at(i);
}
update_memory_buffer_checksum(false);
erase_sector(memory_section_array[4]);
copy_ram_to_save(&global_memory_buffer[0], memory_section_array[4], 0x1000);
// Add in Pokemon and Dex data
copy_save_to_ram(0x1E000, &global_memory_buffer[0], 0x1000);
int curr_index = 0;
for (int i = 0; i < MAX_PKMN_IN_BOX; i++) // Add in the Pokemon data
{
Pokemon curr_pkmn = incoming_box_data.get_converted_pkmn(i);
for (int curr_byte = 0; curr_byte < POKEMON_SIZE; curr_byte++)
{
global_memory_buffer[curr_index] = curr_pkmn.get_gen_3_data(curr_byte);
curr_index++;
}
validity_array[i] = curr_pkmn.get_validity();
dex_array[i] = curr_pkmn.get_dex_number();
}
for (int i = 0; i < MAX_PKMN_IN_BOX; i++) // Add in the dex numbers
{
global_memory_buffer[curr_index] = dex_array[i];
curr_index++;
}
update_memory_buffer_checksum(false);
erase_sector(0x1E000);
copy_ram_to_save(&global_memory_buffer[0], 0x1E000, 0x1000);
// Set flags
int memory_section = 1 + ((curr_rom.offset_flags + (curr_rom.unused_flag_start / 8)) / 0xF80); // This sets the correct memory section, since flags stretch between section 1 and 2.
copy_save_to_ram(memory_section_array[memory_section], &global_memory_buffer[0], 0x1000);
global_memory_buffer[(curr_rom.offset_flags + (curr_rom.all_collected_flag / 8)) % 0xF80] &= ~(1 << (curr_rom.all_collected_flag % 8)); // Set "collected all" flag to 0
for (int i = 0; i < MAX_PKMN_IN_BOX; i++)
{
int curr_flag;
curr_flag = curr_rom.pkmn_collected_flag_start + i;
global_memory_buffer[(curr_rom.offset_flags + (curr_flag / 8)) % 0xF80] &= ~(1 << (curr_flag % 8)); // Reset the flag
if (validity_array[i])
{
global_memory_buffer[(curr_rom.offset_flags + (curr_flag / 8)) % 0xF80] |= (1 << (curr_flag % 8)); // Set flag accordingly
}
}
update_memory_buffer_checksum(false);
erase_sector(memory_section_array[memory_section]);
copy_ram_to_save(&global_memory_buffer[0], memory_section_array[memory_section], 0x1000);
// Save custom save data
write_custom_save_data();
return true;
}