Poke_Transporter_GB/source/main.cpp
Philippe Symons 532a095d77 Implement zx0 compression
Compress data tables with the ZX0 compression algorithm
2025-04-24 21:14:48 +02:00

539 lines
12 KiB
C++

#include <tonc.h>
#include <cstring>
// #include <maxmod.h> //Music
#include "libstd_replacements.h"
#include "flash_mem.h"
#include "interrupt.h"
#include "gb_link.h"
#include "gameboy_colour.h"
#include "pokemon.h"
#include "random.h"
#include "text_engine.h"
#include "background_engine.h"
#include "pokemon_party.h"
#include "pokemon_data.h"
#include "script_array.h"
#include "sprite_data.h"
#include "button_handler.h"
#include "button_menu.h"
#include "debug_mode.h"
// #include "soundbank.h"
// #include "soundbank_bin.h"
#include "dex_handler.h"
#include "pokedex.h"
#include "global_frame_controller.h"
#include "pkmn_font.h"
#include "save_data_manager.h"
#include "mystery_gift_injector.h"
#include "mystery_gift_builder.h"
#include "multiboot_upload.h"
#include "rom_data.h"
#include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h"
/*
TODO:
- Add in putting item from Pkmn to bag in gen 2
- Determine if transfered Shiny Pokemon are square/star sparkles
- Music and sound effects
- Wii Channel
- Events
- MissingNo/Enigma Berry
- Text translations
- Add support for other languages
- Add in dolls for gen 2/3
- Doxygen generation
--------
*/
int delay_counter = 0;
int curr_selection = 0;
bool skip = true;
rom_data curr_rom;
Button_Menu yes_no_menu(1, 2, 40, 24, false);
/*
int test_main(void) Music
{
irq_init(NULL);
// Initialize maxmod with default settings
// pass soundbank address, and allocate 8 channels.
irq_set(II_VBLANK, mmVBlank, 0);
irq_enable(II_VBLANK);
mmInitDefault((mm_addr)soundbank_bin, 8);
mmStart(MOD_FLATOUTLIES, MM_PLAY_LOOP);
// Song is playing now (well... almost)
while (1)
{
// ..process game logic..
// Update Maxmod
mmFrame();
// Wait for new frame (SWI 5)
VBlankIntrWait();
// ..update graphical data..
}
}
*/
// (R + G*32 + B*1024)
#define RGB(r, g, b) (r + (g * 32) + (b * 1024))
// make sure outBuffer is large enough! Should be at least hex_len + 1
template <typename I>
void n2hexstr(char* outBuffer, I w, size_t hex_len = sizeof(I) << 1)
{
static const char *digits = "0123456789ABCDEF";
memset(outBuffer, '0', hex_len);
outBuffer[hex_len] = '\0'; // we must make sure to terminate the string
for (size_t i = 0, j = (hex_len - 1) * 4; i < hex_len; ++i, j -= 4)
outBuffer[i] = digits[(w >> j) & 0x0f];
}
void load_graphics()
{
tte_erase_rect(0, 0, H_MAX, V_MAX);
// Load opening background first so it hides everything else
load_flex_background(BG_OPENING, 1);
load_background(); load_textbox_background();
load_eternal_sprites();
// Set up global yes no button
yes_no_menu.clear_vector();
yes_no_menu.add_button(Button(button_yes), true);
yes_no_menu.add_button(Button(button_no), false);
}
void initalization_script(void)
{
// Initalizations
REG_DISPCNT = DCNT_BLANK | DCNT_MODE0 | DCNT_BG0 | DCNT_BG1 | DCNT_BG2 | DCNT_BG3 | DCNT_OBJ | DCNT_OBJ_1D;
irq_init(NULL);
irq_enable(II_VBLANK);
// Disable for save data read/write
REG_IME = 0;
REG_IE = 0;
// Sound bank init
irq_init(NULL);
irq_enable(II_VBLANK);
// irq_set(II_VBLANK, mmVBlank, 0); //Music
// mmInitDefault((mm_addr)soundbank_bin, 8); //Music
// mmStart(MOD_FLATOUTLIES, MM_PLAY_LOOP); //Music
// Graphics init
oam_init(obj_buffer, 128);
load_graphics();
// Prepare dialouge
populate_script();
init_text_engine();
// Set the random seed
rand_set_seed(0x1216);
// Clean up the main screen quick
tte_erase_rect(0, 0, 240, 160);
VBlankIntrWait();
REG_DISPCNT &= ~DCNT_BLANK;
};
void game_load_error(void)
{
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(1);
create_textbox(4, 1, 152, 100, true);
ptgb_write(cart_load_error, true);
key_poll();
do
{
global_next_frame();
} while (!key_hit(KEY_A) && !key_hit(KEY_SELECT));
tte_erase_rect(0, 0, H_MAX, V_MAX);
if (key_hit(KEY_SELECT))
{
// We also want to give the option in this screen to upload the multiboot rom to another GBA.
// This can be useful when the user wants to work with a flashcart in single rom mode.
// The EZ Flash Omega (DE) for instance, triggers a reset of the gba if you insert it while the GBA is turned on.
// So the only way to work with it, is to boot Poke Transporter GB over multiboot and have the flashcart already inserted.
// It would be a shame not to support this flashcart, because it's awesome for pokémon fans. After all: it supports ds transfer
// and should support connecting with the gamecube games.
multiboot_upload_screen();
return;
}
delay_counter = 0;
while (delay_counter < 60)
{
delay_counter++;
global_next_frame();
}
}
void first_load_message(void)
{
tte_set_margins(8, 8, H_MAX - 8, V_MAX);
tte_set_pos(8, 8);
tte_set_ink(INK_ROM_COLOR);
ptgb_write(intro_first, true);
while (!key_hit(KEY_A))
{
global_next_frame();
}
tte_erase_rect(0, 0, H_MAX, V_MAX);
}
int credits()
{
char hexBuffer[16];
#define CREDITS_ARRAY_SIZE 19
int curr_credits_num = 0;
const byte *credits_array[CREDITS_ARRAY_SIZE] = {
credits_page_1,
credits_page_2,
credits_page_3,
credits_page_4,
credits_page_5,
credits_page_6,
credits_page_7,
credits_page_8,
credits_page_9,
credits_page_10,
credits_page_11,
credits_page_12,
credits_page_13,
credits_page_14,
credits_page_15,
credits_page_16,
credits_page_17,
credits_page_18,
credits_page_19,
// Add translators
};
bool update = true;
global_next_frame();
while (true)
{
if (update)
{
create_textbox(4, 1, 160, 80, true);
show_text_box();
ptgb_write(credits_array[curr_credits_num], true);
update = false;
}
if (key_hit(KEY_B))
{
hide_text_box();
reset_textbox();
return 0;
}
if (key_hit(KEY_LEFT) && curr_credits_num > 0)
{
curr_credits_num--;
update = true;
}
if (key_hit(KEY_RIGHT) && curr_credits_num < (CREDITS_ARRAY_SIZE - 1))
{
curr_credits_num++;
update = true;
}
if (ENABLE_DEBUG_SCREEN && key_hit(KEY_SELECT))
{
uint16_t charset[256];
load_localized_charset(charset, 3, ENG_ID);
if (key_held(KEY_UP) && key_held(KEY_L) && key_held(KEY_R))
{
set_treecko(true);
}
u32 pkmn_flags = 0;
bool e4_flag = read_flag(curr_rom.e4_flag);
bool mg_flag = read_flag(curr_rom.mg_flag);
bool all_collected_flag = read_flag(curr_rom.all_collected_flag);
for (int i = 0; i < 30; i++)
{
pkmn_flags |= (read_flag(curr_rom.pkmn_collected_flag_start + i) << i);
}
bool tutorial = get_tutorial_flag();
int def_lang = get_def_lang_num();
create_textbox(4, 1, 160, 80, true);
ptgb_write_debug(charset, "Debug info:\n\nG: ", true);
ptgb_write_debug(charset, ptgb::to_string(curr_rom.language), true);
switch (curr_rom.gamecode)
{
case RUBY_ID:
ptgb_write_debug(charset, "-R-", true);
break;
case SAPPHIRE_ID:
ptgb_write_debug(charset, "-S-", true);
break;
case FIRERED_ID:
ptgb_write_debug(charset, "-F-", true);
break;
case LEAFGREEN_ID:
ptgb_write_debug(charset, "-L-", true);
break;
case EMERALD_ID:
ptgb_write_debug(charset, "-E-", true);
break;
}
ptgb_write_debug(charset, ptgb::to_string(curr_rom.version), true);
ptgb_write_debug(charset, "\nF: ", true);
ptgb_write_debug(charset, ptgb::to_string(e4_flag), true);
ptgb_write_debug(charset, ptgb::to_string(mg_flag), true);
ptgb_write_debug(charset, ptgb::to_string(all_collected_flag), true);
ptgb_write_debug(charset, "-", true);
n2hexstr(hexBuffer, pkmn_flags);
ptgb_write_debug(charset, hexBuffer, true);
ptgb_write_debug(charset, "\nS: ", true);
ptgb_write_debug(charset, ptgb::to_string(tutorial), true);
ptgb_write_debug(charset, "-", true);
n2hexstr(hexBuffer, def_lang);
ptgb_write_debug(charset, hexBuffer, true);
ptgb_write_debug(charset, "\n", true);
ptgb_write_debug(charset, VERSION, true);
if (get_treecko_enabled())
{
ptgb_write_debug(charset, ".T", true);
}
while (true)
{
if (key_hit(KEY_B))
{
hide_text_box();
reset_textbox();
return 0;
}
global_next_frame();
}
}
global_next_frame();
}
};
#define NUM_MENU_OPTIONS 3
int main_menu_loop()
{
bool update = true;
const byte *menu_options[NUM_MENU_OPTIONS] = {option_transfer, option_dreamdex, option_credits};
int return_values[NUM_MENU_OPTIONS] = {BTN_TRANSFER, BTN_POKEDEX, BTN_CREDITS};
u16 test = 0;
while (true)
{
if (update)
{
tte_erase_rect(0, 80, 240, 160);
for (int i = 0; i < NUM_MENU_OPTIONS; i++)
{
int size = get_string_length(menu_options[i]);
int char_width = (PTGB_BUILD_LANGUAGE == JPN_ID ? 8 : 6);
int x = ((240 - (size * char_width)) / 2);
tte_set_pos(x, ((i * 17) + 80));
if (i == curr_selection)
{
tte_set_ink(INK_WHITE);
}
else
{
tte_set_ink(INK_ROM_COLOR);
}
ptgb_write(menu_options[i], true);
test++;
}
}
update = true;
if (key_hit(KEY_DOWN))
{
curr_selection = ((curr_selection + 1) % NUM_MENU_OPTIONS);
}
else if (key_hit(KEY_UP))
{
curr_selection = ((curr_selection + (NUM_MENU_OPTIONS - 1)) % NUM_MENU_OPTIONS);
}
else if (key_hit(KEY_A))
{
tte_erase_rect(0, test, H_MAX, V_MAX);
ptgb_write("#{cx:0xF000}");
return return_values[curr_selection];
}
else
{
update = false;
}
global_next_frame();
}
}
int main(void)
{
initalization_script();
// Set colors based on current ROM
set_background_pal(0, false, false);
/* First load message doesn't really make sense anymore, since you have to load the ROM first.
if (!get_tutorial_flag())
{
first_load_message();
}*/
// Legal mumbo jumbo
tte_set_margins(8, 8, H_MAX - 8, V_MAX - 8);
tte_set_pos(8, 8);
tte_set_ink(INK_ROM_COLOR);
ptgb_write(intro_legal, true);
bool wait = true;
while (wait)
{
global_next_frame();
if (key_hit(KEY_A))
{
wait = false;
}
}
// Gears of Progress
tte_erase_rect(0, 0, 240, 160);
REG_BG1VOFS = 0;
delay_counter = 0;
while (delay_counter < (15 * 60))
{
global_next_frame();
delay_counter++;
if (key_hit(KEY_A))
{
delay_counter = (15 * 60);
}
}
REG_BG1CNT = REG_BG1CNT | BG_PRIO(3);
key_poll(); // Reset the keys
curr_rom.load_rom();
obj_set_pos(ptgb_logo_l, 56, 12);
obj_set_pos(ptgb_logo_r, 56 + 64, 12);
obj_unhide_multi(ptgb_logo_l, 1, 2);
bool start_pressed = false;
REG_BLDCNT = BLD_BUILD(BLD_BG3, BLD_BG0, 1);
int size = get_string_length(press_start);
int char_width = (PTGB_BUILD_LANGUAGE == JPN_ID ? 8 : 6);
int x = ((240 - (size * char_width)) / 2);
tte_set_pos(x, 12 * 8);
tte_set_ink(INK_DARK_GREY);
ptgb_write(press_start, true);
int fade = 0;
while (!start_pressed)
{
fade = abs(((get_frame_count() / 6) % 24) - 12);
global_next_frame();
start_pressed = key_hit(KEY_START) | key_hit(KEY_A);
REG_BLDALPHA = BLDA_BUILD(0b10000, fade);
};
key_poll();
tte_erase_rect(0, 0, H_MAX, V_MAX);
REG_BLDALPHA = BLDA_BUILD(0b10000, 0); // Reset fade
// Check if the game has been loaded correctly.
while (!curr_rom.load_rom())
{
obj_hide_multi(ptgb_logo_l, 2);
global_next_frame();
game_load_error();
// initalization_script();
}
// Initalize memory and save data after loading the game
reset_textbox();
REG_BG2CNT = REG_BG2CNT | BG_PRIO(3);
init_bank();
initalize_memory_locations();
load_custom_save_data();
set_background_pal(curr_rom.gamecode, false, true);
if (!IGNORE_MG_E4_FLAGS && (!get_tutorial_flag() || FORCE_TUTORIAL))
{
obj_hide_multi(ptgb_logo_l, 2);
text_loop(BTN_TRANSFER);
initalize_save_data();
}
obj_unhide_multi(ptgb_logo_l, 1, 2);
// MAIN LOOP
while (true)
{
if (DEBUG_MODE && false) // This isn't really needed anymore
{
print_mem_section();
curr_rom.print_rom_info();
}
load_flex_background(BG_MAIN_MENU, 2);
obj_unhide_multi(ptgb_logo_l, 1, 2);
obj_set_pos(ptgb_logo_l, 56, 12);
obj_set_pos(ptgb_logo_r, 56 + 64, 12);
switch (main_menu_loop())
{
case (BTN_TRANSFER):
tte_set_ink(INK_DARK_GREY);
obj_hide_multi(ptgb_logo_l, 2);
load_flex_background(BG_FENNEL, 3);
text_loop(BTN_TRANSFER);
break;
case (BTN_POKEDEX):
if (get_tutorial_flag())
{
obj_hide_multi(ptgb_logo_l, 2);
global_next_frame();
load_flex_background(BG_DEX, 2);
set_background_pal(curr_rom.gamecode, true, false);
pokedex_loop();
load_flex_background(BG_DEX, 3);
set_background_pal(curr_rom.gamecode, false, false);
}
break;
case (BTN_CREDITS):
tte_set_ink(INK_DARK_GREY);
// create_textbox(0, 0, 160, 80, true);
// show_text_box();
REG_BG1CNT = (REG_BG1CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
obj_set_pos(ptgb_logo_l, 56, 108);
obj_set_pos(ptgb_logo_r, 56 + 64, 108);
credits();
break;
case (BTN_EVENTS):
obj_hide_multi(ptgb_logo_l, 2);
text_loop(BTN_EVENTS);
break;
default:
global_next_frame();
}
}
}