Poke_Transporter_GB/include/pokemon_party.h
Philippe Symons 532a095d77 Implement zx0 compression
Compress data tables with the ZX0 compression algorithm
2025-04-24 21:14:48 +02:00

45 lines
1.2 KiB
C++

#ifndef POKEMON_PARTY_H
#define POKEMON_PARTY_H
#include <tonc.h>
#include "pokemon.h"
#include "gb_rom_values/gb_rom_wrapper.h"
class Pokemon_Party
{
public:
Pokemon_Party();
void start_link();
void continue_link(bool cancel_connection);
int get_last_error();
Pokemon get_converted_pkmn(PokemonTables &data_tables, int index);
bool get_has_new_pkmn();
void set_game(int nGame);
void set_lang(int nLang);
int get_lang();
bool load_gb_rom();
GB_ROM curr_gb_rom;
void show_sprites();
Simplified_Pokemon simple_pkmn_array[30];
Simplified_Pokemon get_simple_pkmn(int index);
bool fill_simple_pkmn_array(PokemonTables &data_tables);
bool get_contains_mythical();
void set_mythic_stabilization(bool stabilize);
bool contains_valid = false;
bool contains_invalid = false;
int get_game_gen();
int get_num_pkmn();
bool get_contains_invalid();
bool get_contains_missingno();
byte box_data_array[0x462];
private:
int last_error;
bool has_new_pkmn = false;
bool contains_mythical = false;
bool stabilize_mythic = false;
bool contains_missingno = false;
int game;
char lang;
};
#endif