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libsysbase_libsysbase_a-handle_manager.o So, I optimized the MOVESETS table to only store the "overriding" bits in the movesets of the evolutions in relation to their base forms. That only improved compression slightly (about 300 bytes) I also eliminated 4 KB of IWRAM usage by libsysbase_libsysbase_a-handle_manager.o because of the "handles" buffer. We're not using it and we REALLY need our IWRAM. (and it also reduces the rom size with 4KB too!) |
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| .. | ||
| common.h | ||
| optimize_movesets.h | ||
| pokemon_data.h | ||