Poke_Transporter_GB/source/pokedex.cpp
2024-03-29 13:20:10 -05:00

128 lines
3.2 KiB
C++

#include <tonc.h>
#include <string>
#include <cmath>
#include "pokedex.h"
#include "dex_handler.h"
#include "sprite_data.h"
#include "pokemon_data.h"
#include "global_frame_controller.h"
#include "save_data_manager.h"
Dex dex_array[DEX_MAX];
int dex_shift = 0;
int dex_x_cord = 48;
int speed = 0;
int delay = 0;
int count = 0;
int leading_zeros = 0;
void pokedex_init()
{
for (int i = 0; i < DEX_MAX; i++)
{
dex_array[i] = Dex(dex_sprites[DEX_SPRITE_LEFT][i], dex_sprites[DEX_SPRITE_MID][i], dex_sprites[DEX_SPRITE_RIGHT][i]);
dex_array[i].set_location(dex_x_cord, (i * (8 * 3)) + 8);
}
}
int pokedex_loop()
{
load_temp_sprites(SPRITE_BATCH_DEX);
pokedex_init();
pokedex_show();
// TODO: For some reason there is screen tearing here. Probably not noticable on console,
// but it should be removed at some point
while (true)
{
if (key_hit(KEY_B)){
pokedex_hide();
return 0;
}
else if (key_hit(KEY_DOWN) || key_hit(KEY_UP))
{
dex_shift += key_tri_vert();
}
else if (key_held(KEY_DOWN) || key_held(KEY_UP))
{
if (delay > SPEED_DELAY)
{
if ((get_frame_count() % speed == 0))
{
if (count > 3 && speed >= 5)
{
speed = speed / 2;
count = 0;
}
else
{
count++;
}
dex_shift += key_tri_vert();
}
}
else
{
delay++;
}
}
else
{
speed = 20;
delay = 0;
count = 0;
}
if (dex_shift > DEX_SHIFT_MAX)
{
dex_shift = DEX_SHIFT_MAX;
}
else if (dex_shift < 0)
{
dex_shift = 0;
}
tte_erase_rect(0, 0, 240, 160);
for (int i = 0; i < DEX_MAX; i++)
{
tte_set_pos(dex_x_cord + (1 * 8), (i * 8 * 3) + 16);
tte_write(is_caught(dex_shift + i + 1) ? "^" : " ");
tte_set_pos(dex_x_cord + (3 * 8), (i * 8 * 3) + 16);
tte_write(is_caught(dex_shift + i + 1) ? std::string(NAMES[dex_shift + i + 1]).data() : "----------");
tte_set_pos(dex_x_cord + (14 * 8), (i * 8 * 3) + 16);
tte_write("000");
if (dex_shift + i + 1 < 10)
{
leading_zeros = 2;
}
else if (dex_shift + i + 1 < 100)
{
leading_zeros = 1;
}
else
{
leading_zeros = 0;
}
tte_set_pos(dex_x_cord + ((14 + leading_zeros) * 8), (i * 8 * 3) + 16);
tte_write(std::to_string(dex_shift + i + 1).c_str());
}
global_next_frame();
}
}
void pokedex_show()
{
for (int i = 0; i < DEX_MAX; i++)
{
dex_array[i].show();
}
}
void pokedex_hide()
{
for (int i = 0; i < DEX_MAX; i++)
{
tte_erase_rect(0, 0, 240, 160);
dex_array[i].hide();
}
}