Poke_Transporter_GB/include/random.h
Remnants of Forgotten Disney a4bda4c673 Adding in event stabilization
2024-04-17 09:17:15 -05:00

16 lines
328 B
C

#ifndef RANDOM_H
#define RANDOM_H
#include <tonc.h>
void rand_set_seed(unsigned int init_seed);
unsigned int rand_get_seed();
void rand_next_frame();
u32 get_rand_u32();
u16 get_rand_u16();
void enable_auto_random();
void disable_auto_random();
unsigned int get_rand_range(unsigned int inc_min, unsigned int exc_max);
#endif