Poke_Transporter_GB/include/script_array.h
2024-03-29 19:33:10 -05:00

88 lines
3.1 KiB
C

#ifndef SCRIPT_ARRAY_H
#define SCRIPT_ARRAY_H
#include "script_obj.h"
#include "pokemon_party.h"
#include "rom_data.h"
// Dialouge
#define DIA_OPEN 0
#define DIA_E4 1
#define DIA_MG_RS 2
#define DIA_MG_FRLGE 3
#define DIA_START 4
#define DIA_LETS_START 5
#define DIA_ERROR_1 6
#define DIA_CONN_GOOD 7
#define DIA_LINK_GOOD 8
#define DIA_TRANS_GOOD 9
#define DIA_NEW_DEX 10
#define DIA_NO_NEW_DEX 11
#define DIA_SEND_FRIEND_HOENN 12
#define DIA_SEND_FRIEND_KANTO 13
#define DIA_THANK 14
#define DIA_GET_MON 15
#define DIA_ERROR_TIME_ONE 16
#define DIA_ERROR_TIME_TWO 17
#define DIA_ERROR_DISCONNECT 18
#define DIA_ERROR_COM_ENDED 19
#define DIA_ERROR_COLOSSEUM 20
#define DIA_MG_OTHER_EVENT 21
#define DIA_PKMN_TO_COLLECT 22
#define DIA_NO_VALID_PKMN 23
#define DIA_WHAT_GAME 24
#define DIA_WHAT_LANG 25
#define DIA_ASK_QUEST 26
#define DIA_SIZE 27
#define DIA_END DIA_SIZE
// Commands
#define SCRIPT_START DIA_END + 0
#define CMD_START_LINK DIA_END + 1
#define CMD_IMPORT_POKEMON DIA_END + 2 // This one is special because it can be true or false
#define CMD_BACK_TO_MENU DIA_END + 3
#define CMD_SHOW_PROF DIA_END + 4
#define CMD_HIDE_PROF DIA_END + 5
#define CMD_SET_TUTOR_TRUE DIA_END + 6
#define CMD_END_SCRIPT DIA_END + 7
#define CMD_GAME_MENU DIA_END + 8
#define CMD_LANG_MENU DIA_END + 9
#define CMD_SLIDE_PROF_LEFT DIA_END + 10
#define CMD_SLIDE_PROF_RIGHT DIA_END + 11
#define CMD_SIZE 12
#define CMDS_END DIA_END + CMD_SIZE
// Conditionals
#define COND_ERROR_TIMEOUT_ONE CMDS_END + 0 // Didn't talk to the Cable Club attendant fast enough or cable not connected
#define COND_ERROR_DISCONNECT CMDS_END + 1 // If you unplug the cable after starting SPI
#define COND_ERROR_COM_ENDED CMDS_END + 2 // If you don't save the game
#define COND_ERROR_TIMEOUT_TWO CMDS_END + 3 // ???
#define COND_ERROR_COLOSSEUM CMDS_END + 4 // If the player selects the battle colosseum (shouldn't be possible)
#define COND_BEAT_E4 CMDS_END + 5
#define COND_MG_ENABLED CMDS_END + 6
#define COND_TUTORIAL_COMPLETE CMDS_END + 7
#define COND_NEW_POKEMON CMDS_END + 8
#define COND_IS_HOENN CMDS_END + 9
#define COND_IS_FRLGE CMDS_END + 10
#define COND_MG_OTHER_EVENT CMDS_END + 11
#define COND_PKMN_TO_COLLECT CMDS_END + 12
#define COND_SIZE 13
#define COND_END CMDS_END + COND_SIZE
// Ends
#define SCRIPT_SIZE COND_END
extern script_obj script[];
extern rom_data curr_rom;
void populate_script();
void populate_dialogue();
void populate_lang_buttons();
void populate_game_buttons();
bool run_conditional(int index);
#endif