mirror of
https://github.com/GearsProgress/Poke_Transporter_GB.git
synced 2026-07-15 07:44:11 -05:00
683 lines
17 KiB
C++
683 lines
17 KiB
C++
#include <tonc.h>
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#include <stdarg.h>
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#include <inttypes.h>
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#include "libraries/nanoprintf/nanoprintf.h"
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#include "libstd_replacements.h"
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#include "link_handler.h"
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#include "script_array.h"
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#include "dbg/debug_mode.h"
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#include "interrupt.h"
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#include "text_engine.h"
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#include "global_frame_controller.h"
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#include "background_engine.h"
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#include "sprite_data.h"
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#include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h"
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#include "flash_mem.h"
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#include "FileContainerReader.h"
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#include "text_tables.h"
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#include "translated_text.h"
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#include "GB_Payloads_chunk0_lz10_bin.h"
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#include "GB_Payloads.h"
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LinkSPI linkSPIInstance;
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LinkSPI *linkSPI = &linkSPIInstance;
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// Here's a compilation check to ensure that the size of these structs match our expectations.
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// Just update it if you changed the struct members. The data-generator process prints their actual sizes.
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static_assert(sizeof(struct GB_ROM) == 136);
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static_assert(sizeof(struct ROM_DATA) == 160);
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LinkConnection globalLinkCable;
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void linkCableIRQ()
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{
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if (!globalLinkCable.earlyExit())
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{
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globalLinkCable.exchangeBytes();
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if (g_debug_options.print_link_data || g_debug_options.print_link_packets)
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{
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globalLinkCable.printData();
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}
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if (g_debug_options.write_cable_data_to_save)
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{
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globalLinkCable.writeData();
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}
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globalLinkCable.handleStateLogic();
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}
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}
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void LinkConnection::setup(const u16 *debug_charset)
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{
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link_cable_memory_section_index = 0;
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link_cable_array_index = 0;
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linkSPI->activate(LinkSPI::Mode::MASTER_256KBPS);
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linkSPI->setWaitModeActive(false);
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this->debug_charset = debug_charset;
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if (g_debug_options.print_link_data == true)
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{
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create_textbox(0, 0, 138, 128, false);
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}
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if(g_debug_options.write_cable_data_to_save == WRITE_CABLE_DATA_MODE_SRAM)
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{
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// if we're writing the cable data to SRAM, we should clear the SRAM first to make sure there's no leftover data from previous transfers
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volatile u8 *cur = SRAM_PTR;
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volatile u8 *end = SRAM_PTR + 0x10000;
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while(cur < end)
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{
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(*cur) = 0;
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++cur;
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}
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}
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if(g_debug_options.load_cable_data_from_save == WRITE_CABLE_DATA_MODE_CART)
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{
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// if we're loading the cable data from the cart save, we should make sure to load our first section here.
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copy_save_to_ram(0x1000 * link_cable_memory_section_index, &global_memory_buffer[0], 0x1000);
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}
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}
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void LinkConnection::startConnection(CompositeState startState)
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{
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switch (startState)
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{
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case INITIAL_CONNECTION:
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subState = CLOCK;
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REG_TM3D = -0x4000 / 60;
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REG_TM3CNT = TM_FREQ_1024 | TM_ENABLE;
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break;
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case PACKET_EXCHANGE:
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subState = BYTE_EXCHANGE;
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REG_TM3D = -0x0040;
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// REG_TM3D = -0x4000 / 2;
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REG_TM3CNT = TM_FREQ_1024 | TM_ENABLE;
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break;
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default:
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break;
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}
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nextSubState = subState;
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nextCompState = startState;
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lastError = NO_ERROR;
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irq_enable(II_TIMER3);
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}
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void LinkConnection::exchangeBytes()
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{
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/*
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int timeout_frames = 10;
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inData = linkSPI->transfer(outData, [&timeout_frames]()
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{
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// In the mGBA Lua bridge, replies arrive via emulator callbacks between frames.
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// Waiting here prevents valid bytes from being reported as timeouts.
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global_next_frame();
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return --timeout_frames <= 0; });
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*/
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switch(g_debug_options.load_cable_data_from_save)
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{
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case WRITE_CABLE_DATA_MODE_OFF:
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// Normal transfer :-)
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inData = linkSPI->transfer(outData);
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break;
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case WRITE_CABLE_DATA_MODE_SRAM:
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// Pretend transfer, by loading the bytes from SRAM (where we stored them with writeData() in a previous transfer)
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inData = (*(SRAM_PTR + link_cable_array_index));
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++link_cable_array_index;
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outData = (*(SRAM_PTR + link_cable_array_index));
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++link_cable_array_index;
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break;
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case WRITE_CABLE_DATA_MODE_CART:
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{
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// Pretend transfer, by loading the bytes from the cartridge save. (where we stored them with writeData() in a previous transfer)
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// skip the first 6 bytes, which are for human consumption
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link_cable_array_index += 6;
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inData = global_memory_buffer[link_cable_array_index];
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++link_cable_array_index;
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outData = global_memory_buffer[link_cable_array_index];
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++link_cable_array_index;
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// we reached the end of our global_memory_buffer, we need to load the next data section from the cart save
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if(link_cable_array_index >= 0x1000)
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{
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++link_cable_memory_section_index;
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link_cable_array_index = 0;
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copy_save_to_ram(0x1000 * link_cable_memory_section_index, &global_memory_buffer[0], 0x1000);
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}
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break;
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}
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}
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}
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void LinkConnection::printData()
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{
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if (globalLinkCable.skipPrint)
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{
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tte_erase_rect(0, 0, H_MAX, V_MAX);
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}
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else
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{
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if (g_debug_options.print_link_data)
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{
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n2hexstr(&line[0], compState & 0xFF, 2);
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line[2] = ':';
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n2hexstr(&line[3], compStateCounter & 0xFFFF, 4);
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line[7] = '|';
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n2hexstr(&line[8], subState & 0xFF, 2);
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line[10] = ':';
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n2hexstr(&line[11], subStateCounter & 0xFFFF, 4);
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line[15] = '|';
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line[16] = 'i';
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n2hexstr(&line[17], inData & 0xFF, 2);
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line[19] = '|';
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line[20] = 'o';
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n2hexstr(&line[21], outData & 0xFF, 2);
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line[23] = '\0';
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scroll_text(true, tte_get_context(), false, 8, 8, 138, 135);
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ptgb_write_debug(this->debug_charset, line, true);
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}
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// TODO: This is pretty rough, but it's the best we can do until the text engine rewrite.
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if (g_debug_options.print_link_packets)
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{
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tte_erase_rect(160, 16, H_MAX, V_MAX);
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for (int i = 0; i < 4; i++)
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{
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for (int j = 0; j < 4; j++)
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{
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n2hexstr(&line[3 * j], dataOutBuffer[(4 * i) + j], 2);
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line[(3 * j) + 2] = ' ';
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}
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line[12] = '\0';
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tte_set_pos(160, 16 * i);
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ptgb_write_debug(this->debug_charset, line, true);
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}
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for (int i = 0; i < 4; i++)
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{
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byte tempBuffer[16];
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int packetIndex = dataOutBuffer[INP_COUNTER_INDEX];
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LinkPacket &currLinkPacket = currLinkPacketArr[packetIndex];
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tempBuffer[0] = packetIndex;
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tempBuffer[1] = currLinkPacket.command;
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tempBuffer[2] = currLinkPacket.pointer >> 0;
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tempBuffer[3] = currLinkPacket.pointer >> 8;
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memcpy(&tempBuffer[4], currLinkPacket.argument, 2);
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tempBuffer[6] = currLinkPacket.latestError;
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tempBuffer[7] = 0x00;
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memcpy(&tempBuffer[8], currLinkPacket.recievedData, 8);
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for (int j = 0; j < 4; j++)
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{
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n2hexstr(&line[3 * j], tempBuffer[(4 * i) + j], 2);
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line[(3 * j) + 2] = ' ';
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}
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line[12] = '\0';
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tte_set_pos(160, (16 * 5) + (16 * i));
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ptgb_write_debug(this->debug_charset, line, true);
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}
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}
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}
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}
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void LinkConnection::writeData()
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{
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switch(g_debug_options.write_cable_data_to_save)
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{
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case WRITE_CABLE_DATA_MODE_OFF:
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break;
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case WRITE_CABLE_DATA_MODE_SRAM:
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{
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(*(SRAM_PTR + link_cable_array_index)) = inData;
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++link_cable_array_index;
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(*(SRAM_PTR + link_cable_array_index)) = outData;
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++link_cable_array_index;
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break;
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}
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case WRITE_CABLE_DATA_MODE_CART:
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{
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// save the data to the cartridge in chunks of 4 KB
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// WARNING: If you want to add or remove fields here,
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// make sure to keep the number of bytes a clean divider of 4096 (global_memory_buffer_size)
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// the next 6 bytes are for human consumption when viewed in a hex editor.
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// they can be useful to correlate the current LinkConnection state with the data that was sent over the cable.
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// but they're not needed for reconstructing the conversation with load_cable_data_from_save
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global_memory_buffer[link_cable_array_index + 0] = compState;
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global_memory_buffer[link_cable_array_index + 1] = (compStateCounter >> 8) & 0xFF;
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global_memory_buffer[link_cable_array_index + 2] = (compStateCounter >> 0) & 0xFF;
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global_memory_buffer[link_cable_array_index + 3] = subState;
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global_memory_buffer[link_cable_array_index + 4] = (subStateCounter >> 8) & 0xFF;
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global_memory_buffer[link_cable_array_index + 5] = (subStateCounter >> 0) & 0xFF;
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// actual data bytes start here.
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global_memory_buffer[link_cable_array_index + 6] = inData;
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global_memory_buffer[link_cable_array_index + 7] = outData;
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link_cable_array_index += 8;
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// If the buffer is full or we reached nextSubState == END, we save the buffer to the cartridge save
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if (link_cable_array_index >= 0x1000 || nextSubState == END)
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{
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erase_sector(0x1000 * link_cable_memory_section_index);
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copy_ram_to_save(&global_memory_buffer[0], 0x1000 * link_cable_memory_section_index, 0x1000);
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++link_cable_memory_section_index;
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link_cable_array_index = 0;
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}
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break;
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}
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}
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}
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void LinkConnection::handleStateLogic()
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{
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subState = nextSubState;
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compState = nextCompState;
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switch (compState)
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{
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case INITIAL_CONNECTION:
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logicState_initConnection();
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break;
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case PACKET_EXCHANGE:
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logicState_packetExchange();
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break;
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default:
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break;
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}
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if (nextSubState != subState)
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{
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subStateCounter = 0;
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subStateChanged = true;
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}
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else
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{
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subStateCounter++;
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subStateChanged = false;
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}
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if (nextCompState != compState)
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{
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compStateCounter = 0;
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compStateChanged = true;
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}
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else
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{
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compStateCounter++;
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compStateChanged = false;
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}
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}
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bool LinkConnection::earlyExit()
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{
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if (g_debug_options.print_link_data && !skipPrint && key_held(KEY_LEFT))
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{
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pauseOnByte = true;
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pauseOnPacket = false;
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}
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else if (g_debug_options.print_link_packets && !skipPrint && key_held(KEY_RIGHT))
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{
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pauseOnPacket = true;
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pauseOnByte = false;
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}
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else if (g_debug_options.print_link_data && !skipPrint && key_held(KEY_SELECT))
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{
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pauseOnByte = false;
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}
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else if (g_debug_options.print_link_packets && !skipPrint && key_held(KEY_START))
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{
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pauseOnPacket = false;
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}
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else if ((g_debug_options.print_link_data || g_debug_options.print_link_packets) && key_held(KEY_UP))
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{
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skipPrint = true;
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pauseOnPacket = false;
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pauseOnByte = false;
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}
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else if ((g_debug_options.print_link_data || g_debug_options.print_link_packets) && key_held(KEY_DOWN))
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{
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skipPrint = false;
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}
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if (pauseOnByte && g_debug_options.print_link_data)
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{
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if (key_hit(KEY_B))
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{
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return false; // Even if paused, run once
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}
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}
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if (pauseOnPacket && newPacket && g_debug_options.print_link_packets)
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{
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if (key_hit(KEY_A))
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{
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return false; // Even if paused, run once
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}
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}
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return pauseOnByte || (pauseOnPacket && newPacket);
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}
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void LinkConnection::logicState_initConnection()
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{
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outData = 0x00;
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switch (subState)
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{
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case CLOCK:
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if (inData == 0xFE)
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{
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nextSubState = SAVE_SUCCESS;
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// outData defaults to 0x00
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}
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else
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{
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outData = 0x01;
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}
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break;
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case SAVE_SUCCESS:
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if (inData == 0x60 || inData == 0x61)
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{
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nextSubState = MENU_OPEN;
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outData = inData;
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}
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// outData defaults to 0x00
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break;
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case MENU_OPEN:
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if (inData == 0xD0 || inData == 0x61)
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{
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if (inData == 0xD0)
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{
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gen = 1;
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load_payload(GB_PayloadsFiles::UNIVERSALPAYLOADGEN1);
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outData = 0xD4;
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}
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else if (inData == 0x61)
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{
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gen = 2;
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load_payload(GB_PayloadsFiles::UNIVERSALPAYLOADGEN2);
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outData = 0x61;
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}
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nextSubState = MENU_SUCCESS;
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}
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break;
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case MENU_SUCCESS:
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if (inData == 0xFE)
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{
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nextSubState = WAIT_FOR_TRADE;
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}
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outData = inData;
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break;
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case WAIT_FOR_TRADE:
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if (inData == 0xFD)
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{
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REG_TM3D = -0x0040;
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nextSubState = TRADE_PREAMBLE;
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// outData defaults to 0x00
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}
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else
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{
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outData = inData;
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}
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break;
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case TRADE_PREAMBLE:
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if (subStateCounter < 2)
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{
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// outData defaults to 0x00
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}
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else if (subStateCounter < 9)
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{
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outData = 0xFD;
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}
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else
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{
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nextSubState = TRADE;
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outData = 0xFD;
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};
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break;
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case TRADE:
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if (subStateCounter > curr_payload_size)
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{
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if (this->gen == 2)
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{
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nextSubState = MAIL;
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}
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else
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{
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nextSubState = WAIT_FOR_CHECKSUM_PAYLOAD;
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}
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}
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outData = payloadBuffer[subStateCounter];
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break;
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case MAIL:
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if (subStateCounter > 0x186)
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{
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nextSubState = WAIT_FOR_CHECKSUM_PAYLOAD;
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}
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outData = 0x00;
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break;
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case WAIT_FOR_CHECKSUM_PAYLOAD:
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if (inData == 0xFD)
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{
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nextSubState = GET_CHECKSUM;
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}
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// outData defaults to 0x00
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break;
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case GET_CHECKSUM:
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if (inData != 0xFD)
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{
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dataOutBuffer[dataOutBufferCurrIndex] = inData;
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dataOutBufferCurrIndex++;
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outData = 0x01;
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}
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else if (inData == 0xFD && dataOutBufferCurrIndex > 0)
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{
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loadCurrGameFromChecksum();
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load_payload(GB_PayloadsFiles::SPECIFICPAYLOADGEN1_EN_R);
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nextSubState = SEND_SPECIFIC_PAYLOAD;
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}
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else
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{
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outData = 0xFD;
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}
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break;
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case WAIT_FOR_SECOND_PAYLOAD:
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if (inData == 0xFD)
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{
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nextSubState = SEND_SPECIFIC_PAYLOAD;
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}
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// outData defaults to 0x00
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break;
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case SEND_SPECIFIC_PAYLOAD:
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if (subStateCounter > 255) // The 255 comes from the Universal Payload
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{
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nextSubState = END;
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}
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if (subStateCounter < curr_payload_size)
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{
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outData = payloadBuffer[subStateCounter];
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}
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else
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{
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outData = 0x01;
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}
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break;
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case END:
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irq_disable(II_TIMER3);
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break;
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default:
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outData = inData;
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|
break;
|
|
}
|
|
}
|
|
|
|
void LinkConnection::logicState_packetExchange()
|
|
{
|
|
switch (subState)
|
|
{
|
|
case BYTE_EXCHANGE:
|
|
|
|
if (subStateCounter < TOTAL_PACKET_LENGTH)
|
|
{
|
|
// Start with OUT_PACKET_LENGTH of bytes of prep to make sure things are set to go
|
|
outData = 0xFF;
|
|
}
|
|
else
|
|
{
|
|
switch (subStateCounter % TOTAL_PACKET_LENGTH)
|
|
{
|
|
case 0:
|
|
outData = 0xFD;
|
|
break;
|
|
case 1:
|
|
outData = currLinkPacketArrIndex;
|
|
break;
|
|
case 2:
|
|
outData = currLinkPacketArr[currLinkPacketArrIndex].command;
|
|
break;
|
|
case 3:
|
|
outData = currLinkPacketArr[currLinkPacketArrIndex].argument[0];
|
|
break;
|
|
case 4:
|
|
outData = currLinkPacketArr[currLinkPacketArrIndex].argument[1];
|
|
break;
|
|
case 5:
|
|
outData = currLinkPacketArr[currLinkPacketArrIndex].pointer >> 0;
|
|
break;
|
|
case 6:
|
|
outData = currLinkPacketArr[currLinkPacketArrIndex].pointer >> 8;
|
|
break;
|
|
case TOTAL_PACKET_LENGTH - 1:
|
|
currLinkPacketArrIndex++;
|
|
default:
|
|
outData = 0xFF;
|
|
break;
|
|
}
|
|
if (currLinkPacketArrIndex >= currLinkPacketArrNum)
|
|
{
|
|
nextSubState = END;
|
|
}
|
|
|
|
if (subStateCounter % TOTAL_PACKET_LENGTH == 0)
|
|
{
|
|
newPacket = true;
|
|
processPacket();
|
|
}
|
|
else
|
|
{
|
|
newPacket = false;
|
|
}
|
|
|
|
dataOutBuffer[subStateCounter % TOTAL_PACKET_LENGTH] = inData;
|
|
}
|
|
break;
|
|
|
|
case END:
|
|
irq_disable(II_TIMER3);
|
|
break;
|
|
|
|
default:
|
|
outData = inData;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LinkConnection::load_payload(GB_PayloadsFiles payload)
|
|
{
|
|
u32 fileSize;
|
|
u8 decompressionBuffer[0x1000];
|
|
const u8 *chunkList[] = {(const u8 *)GB_Payloads_chunk0_lz10_bin};
|
|
FileContainerReader reader(chunkList, 1);
|
|
const u32 fileIndex = (u32)payload;
|
|
|
|
reader.init(decompressionBuffer, sizeof(decompressionBuffer));
|
|
fileSize = reader.getFileSize(fileIndex);
|
|
reader.seekToFile(fileIndex);
|
|
reader.read(this->payloadBuffer, fileSize);
|
|
|
|
this->curr_payload_size = fileSize;
|
|
}
|
|
|
|
void LinkConnection::loadCurrGameFromChecksum()
|
|
{
|
|
if (((dataOutBuffer[0] + dataOutBuffer[1]) & 0x7F) != dataOutBuffer[3])
|
|
{
|
|
currROM = GB_ROM_ERROR;
|
|
};
|
|
|
|
int start = RED_JP_v0;
|
|
int end = GOLD_JP_v0;
|
|
|
|
if (gen == 2)
|
|
{
|
|
start = end;
|
|
end = NO_GB_ROM;
|
|
}
|
|
|
|
for (int i = start; i < end; i++)
|
|
{
|
|
if (dataOutBuffer[0] == GameBoyROMChecksumTable[i][1] && dataOutBuffer[1] == GameBoyROMChecksumTable[i][2])
|
|
{
|
|
currROM = (GameBoyROM)GameBoyROMChecksumTable[i][3];
|
|
return;
|
|
}
|
|
}
|
|
currROM = GB_ROM_ERROR;
|
|
return;
|
|
}
|
|
|
|
bool LinkConnection::processPacket()
|
|
{
|
|
int checksum = 0;
|
|
LinkPacket &currPacket = currLinkPacketArr[dataOutBuffer[INP_COUNTER_INDEX]];
|
|
for (int i = INP_DELAY_FROM_OUTP; i < INP_LENGTH; i++)
|
|
{
|
|
if (i != INP_CHECKSUM_INDEX)
|
|
{
|
|
checksum += dataOutBuffer[i];
|
|
}
|
|
}
|
|
// Add the read pointer
|
|
checksum += ((currPacket.pointer + 8) >> 0) & 0xFF;
|
|
checksum += ((currPacket.pointer + 8) >> 8) & 0xFF;
|
|
|
|
checksum &= 0x7F;
|
|
|
|
byte lsbByte = dataOutBuffer[INP_LSB_INDEX] | dataOutBuffer[INP_LSB_INDEX + 1];
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
currPacket.recievedData[i] =
|
|
(dataOutBuffer[INP_DATA_INDEX + i] << 1) | ((lsbByte >> (7 - i)) & 0b1);
|
|
}
|
|
|
|
if (checksum != dataOutBuffer[INP_CHECKSUM_INDEX])
|
|
{
|
|
currPacket.latestError = CHECKSUM_MISMATCH;
|
|
return false;
|
|
}
|
|
return true;
|
|
} |