Files
Poke_Transporter_GB/source/vertical_menu_cursor_handler.cpp
2026-10-22 15:04:58 -04:00

22 lines
788 B
C++

#include "vertical_menu_cursor_handler.h"
#include "sprite_data.h"
vertical_menu_cursor_handler::vertical_menu_cursor_handler(s16 cursor_offset_x, s16 cursor_offset_y)
: cursor_offset_x_(cursor_offset_x), cursor_offset_y_(cursor_offset_y)
{
}
vertical_menu_cursor_handler::~vertical_menu_cursor_handler() {}
void vertical_menu_cursor_handler::on_show() { obj_unhide(point_arrow, 0); }
void vertical_menu_cursor_handler::on_hide() { obj_hide(point_arrow); }
void vertical_menu_cursor_handler::on_selection_changed(unsigned new_index, unsigned x, unsigned y)
{
// set the cursor pos accordingly
const int cursor_x = static_cast<int>(x) + cursor_offset_x_;
const int cursor_y = static_cast<int>(y) + cursor_offset_y_;
obj_set_pos(point_arrow, cursor_x, cursor_y);
}