Files
Poke_Transporter_GB/source/box_menu.cpp
2026-10-22 15:04:58 -04:00

201 lines
6.4 KiB
C++

#include "box_menu.h"
#include "FileContainerReader.h"
#include "button_handler.h"
#include "button_menu.h"
#include "dbg/debug_mode.h"
#include "global_frame_controller.h"
#include "ptgb_save_data_manager.h"
#include "sprite_data.h"
#include "string"
#include "text_engine.h"
#include "text_tables.h"
#include "translated_text.h"
#include "typeDefs.h"
#include <tonc.h>
Box_Menu::Box_Menu() {};
int Box_Menu::box_main(PokeBox *box, Version vers)
{
PokemonTables pkmnTables;
u8 names_decompression_buffer[2048];
u8 single_name_buffer[16];
const u8 **chunkList;
u32 numChunks;
u32 chunkSize;
get_text_table_chunks(PKMN_NAMES_INDEX, &chunkList, &numChunks, &chunkSize);
FileContainerReader namesReader(chunkList, numChunks, chunkSize);
tte_erase_screen();
if (vers == VERSION_UNKNOWN)
{
load_flex_background(FBG_Box_Green, 2);
}
else
{
load_flex_background((FlexBackground)((int)FBG_Box_Green + (int)vers),
2); // This is kinda gross, but it works
}
REG_BG1VOFS = 0;
REG_BG1HOFS = 0;
load_temp_box_sprites(box);
Button cancel_button(button_cancel_left, button_cancel_right, 64);
Button confirm_button(button_confirm_left, button_confirm_right, 64);
cancel_button.set_location(88, 124);
confirm_button.set_location(160, 124);
cancel_button.show();
confirm_button.show();
curr_button = 0;
x = 0;
y = 0;
bool update_pos = true;
obj_unhide(box_select, 0);
int index = 0;
namesReader.init(names_decompression_buffer, sizeof(names_decompression_buffer));
while (true)
{
if (get_frame_count() % 20 == 0)
{
for (int i = 0; i < box->getNumInBox(); i++)
{
update_menu_sprite(box, i, get_frame_count() % 40);
}
}
if (curr_button == 0)
{
if (key_hit(KEY_LEFT) && (x > 0))
{
x--;
update_pos = true;
}
else if (key_hit(KEY_RIGHT) && (x < 5))
{
x++;
update_pos = true;
}
else if (key_hit(KEY_UP) && y > 0)
{
y--;
update_pos = true;
}
else if (key_hit(KEY_DOWN) && (y < 4))
{
y++;
update_pos = true;
}
else if (key_hit(KEY_DOWN) && (y == 4))
{
obj_hide(box_select);
if (x < 3)
{
cancel_button.set_highlight(true);
curr_button = CANCEL_BUTTON;
}
else
{
confirm_button.set_highlight(true);
curr_button = CONFIRM_BUTTON;
}
}
}
else
{
if (key_hit(KEY_LEFT) && (curr_button == CONFIRM_BUTTON))
{
curr_button = CANCEL_BUTTON;
cancel_button.set_highlight(true);
confirm_button.set_highlight(false);
x -= 3;
}
else if (key_hit(KEY_RIGHT) && (curr_button == CANCEL_BUTTON))
{
curr_button = CONFIRM_BUTTON;
cancel_button.set_highlight(false);
confirm_button.set_highlight(true);
x += 3;
}
else if (key_hit(KEY_UP))
{
curr_button = 0;
cancel_button.set_highlight(false);
confirm_button.set_highlight(false);
obj_unhide(box_select, 0);
update_pos = true;
}
else if (key_hit(KEY_A))
{
cancel_button.hide();
confirm_button.hide();
for (int i = 0; i < 30; i++)
{
obj_hide(party_sprites[i]);
}
tte_erase_screen();
load_flex_background(FBG_Fennel, 2);
REG_BG2VOFS = BG2VOF_SMALL_TEXTBOX;
VBlankIntrWait();
return curr_button;
}
}
if (update_pos)
{
index = x + (y * BOXMENU_HNUM);
obj_set_pos(box_select, BOXMENU_LEFT + (x * (BOXMENU_SPRITE_WIDTH + BOXMENU_HSPACE)),
BOXMENU_TOP + (y * (BOXMENU_SPRITE_HEIGHT + BOXMENU_VSPACE)));
tte_erase_rect(6, 16, 80, 152);
GBPokemon *curr_pkmn = box->getGBPokemon(index);
obj_hide(grabbed_front_sprite);
if (index < box->getNumInBox() && curr_pkmn->isValid)
{
byte val[11];
u32 nameEntryIndex = curr_pkmn->getSpeciesIndexNumber();
tte_set_pos(6, 88);
if (
// Only the name if the language is either both Japanese or neither is Japanese
((curr_pkmn->getLanguage() == JAPANESE) && (PTGB_BUILD_LANGUAGE == JPN_ID)) ||
((curr_pkmn->getLanguage() != JAPANESE) && (PTGB_BUILD_LANGUAGE != JPN_ID)))
{
curr_pkmn->externalConvertNickname(&pkmnTables, val);
ptgb_write_simple(val, true);
}
if (curr_pkmn->getIsShiny())
{
tte_set_pos(64, 16);
val[0] = 0xF9;
val[1] = 0xFF;
ptgb_write_simple(val, true);
}
tte_set_pos(14, 98);
if (nameEntryIndex == MISSINGNO)
{
nameEntryIndex = 0;
}
namesReader.readFile(nameEntryIndex, single_name_buffer);
ptgb_write_simple(single_name_buffer, true);
tte_set_pos(6, 108);
val[0] = 0xC6; // L
val[1] = 0xEA; // v
val[2] = 0xF0; // :
val[3] = 0x00; // " "
val[4] = 0xFF; // endline
ptgb_write_simple(val, true);
convert_int_to_ptgb_str(
curr_pkmn->getLevel(), val); // Val should never go out of bounds
ptgb_write_simple(val, true);
update_front_box_sprite(curr_pkmn, true);
obj_unhide(grabbed_front_sprite, 0);
update_pos = false;
}
}
VBlankIntrWait();
}
}