Files
Poke_Transporter_GB/source/FileContainerReader.cpp
2026-10-22 15:04:58 -04:00

169 lines
4.5 KiB
C++

#include "FileContainerReader.h"
#include <tonc.h>
#include <cstring>
#define FILE_CONTAINER_HEADER_SIZE 4
#define FILE_INDEX_ENTRY_SIZE 2
FileContainerReader::FileContainerReader(const u8 **chunkList, u32 chunkCount, u32 chunkSize)
: fileNameBuffer_(), decompressionBuffer_(nullptr), chunkList_(chunkList),
chunkCount_(chunkCount), chunkSize_(chunkSize), fileIndex_(nullptr), curChunkIndex_(0),
curPos_(0), fileCount_(0), hasNames_(false)
{
}
FileContainerReader::~FileContainerReader()
{
if (fileIndex_)
{
delete[] fileIndex_;
fileIndex_ = nullptr;
}
}
bool FileContainerReader::init(u8 *decompressionBuffer, u32 decompressionBufferSize)
{
if (decompressionBufferSize < chunkSize_)
{
return false;
}
decompressionBuffer_ = decompressionBuffer;
// decompress the first chunk to get the header and file index information.
uncompressChunk(0);
fileCount_ = decompressionBuffer_[0];
hasNames_ = decompressionBuffer_[1];
// The header size is 4 bytes.
curPos_ = FILE_CONTAINER_HEADER_SIZE;
// The file index just stores the file sizes for each file entry.
// We can calculate the file offset based on them.
const u32 indexSize = fileCount_ * FILE_INDEX_ENTRY_SIZE;
fileIndex_ = new u16[fileCount_];
read((u8 *)fileIndex_, indexSize);
return true;
}
u32 FileContainerReader::getNumberOfFiles() const { return fileCount_; }
const char *FileContainerReader::getFileName(u32 fileIndex)
{
if (!hasNames_)
{
return nullptr;
}
// the file names are stored right after the file index, and each name is 16 bytes long.
const u32 indexSize = fileCount_ * FILE_INDEX_ENTRY_SIZE;
const u32 nameTableStartPos = FILE_CONTAINER_HEADER_SIZE + indexSize;
seek(nameTableStartPos + (fileIndex * FILE_NAME_LENGTH));
// Now copy the file name to a local buffer.
// the reason is that not every string is necessarily null terminated in the fileocontainer
// data.
read((u8 *)fileNameBuffer_, FILE_NAME_LENGTH);
fileNameBuffer_[FILE_NAME_LENGTH] = '\0';
return fileNameBuffer_;
}
u32 FileContainerReader::getFileSize(u32 index) const
{
// fileIndex_ stores the file sizes for each entry.
return *(fileIndex_ + index);
}
void FileContainerReader::seekToFile(u32 fileIndex)
{
const u32 fileOffset = getFileOffset(fileIndex);
seek(fileOffset);
}
void FileContainerReader::read(u8 *buffer, u32 size)
{
u32 bytesRemaining = size;
while (bytesRemaining > 0)
{
if (curPos_ == chunkSize_)
{
// we need to decompress a different chunk
++curChunkIndex_;
uncompressChunk(curChunkIndex_);
}
const u32 bytesRemainingInChunk = chunkSize_ - curPos_;
const u32 bytesToRead =
bytesRemaining < bytesRemainingInChunk ? bytesRemaining : bytesRemainingInChunk;
memcpy(buffer, decompressionBuffer_ + curPos_, bytesToRead);
bytesRemaining -= bytesToRead;
buffer += bytesToRead;
curPos_ += bytesToRead;
}
}
u8 *FileContainerReader::getPointerToFileInDecompressionBuffer(u32 fileIndex)
{
seekToFile(fileIndex);
return decompressionBuffer_ + curPos_;
}
void FileContainerReader::seekAndRead(u32 fileIndex, u8 *buffer, u32 size)
{
seekToFile(fileIndex);
read(buffer, size);
}
void FileContainerReader::readFile(u32 fileIndex, u8 *buffer)
{
const u32 fileSize = getFileSize(fileIndex);
seekAndRead(fileIndex, buffer, fileSize);
}
u32 FileContainerReader::getFileOffset(u32 entryIndex) const
{
// files data start after:
// - header (4 bytes)
// - file index (fileCount * 2 bytes)
// - optional name table (fileCount * 16 bytes)
//
u32 offset = FILE_CONTAINER_HEADER_SIZE + (fileCount_ * FILE_INDEX_ENTRY_SIZE);
if (hasNames_)
{
offset += fileCount_ * FILE_NAME_LENGTH;
}
// accumulate the sizes of all previous entries to get the file offset
for (u32 i = 0; i < entryIndex; ++i)
{
offset += getFileSize(i);
}
return offset;
}
void FileContainerReader::seek(u32 offset)
{
const u32 targetChunkIndex = offset / chunkSize_;
if (curChunkIndex_ != targetChunkIndex)
{
// we need to decompress a different chunk
uncompressChunk(targetChunkIndex);
}
curPos_ = offset % chunkSize_;
}
void FileContainerReader::uncompressChunk(u32 chunkIndex)
{
LZ77UnCompWram(chunkList_[chunkIndex], decompressionBuffer_);
curChunkIndex_ = chunkIndex;
curPos_ = 0;
}