#ifndef SCRIPT_ARRAY_H #define SCRIPT_ARRAY_H #include "script_obj.h" #include "pokemon_party.h" #include "rom_data.h" // Dialouge #define DIA_INDEX_OPEN 0 #define DIA_INDEX_E4 1 #define DIA_INDEX_MG_RS 2 #define DIA_INDEX_MG_FRLGE 3 #define DIA_INDEX_START 4 #define DIA_INDEX_LETS_START 5 #define DIA_INDEX_ERROR_1 6 #define DIA_INDEX_CONN_GOOD 7 #define DIA_INDEX_LINK_GOOD 8 #define DIA_INDEX_TRANS_GOOD 9 #define DIA_INDEX_NEW_DEX 10 #define DIA_INDEX_NO_NEW_DEX 11 #define DIA_INDEX_SEND_FRIEND_HOENN 12 #define DIA_INDEX_SEND_FRIEND_KANTO 13 #define DIA_INDEX_THANK 14 #define DIA_INDEX_GET_MON 15 #define DIA_ERROR_TIME_ONE 16 #define DIA_ERROR_TIME_TWO 17 #define DIA_ERROR_DISCONNECT 18 #define DIA_ERROR_COM_ENDED 19 #define DIA_ERROR_COLOSSEUM 20 #define DIA_MG_OTHER_EVENT 21 #define DIA_PKMN_TO_COLLECT 22 #define DIA_SIZE 23 #define DIA_END DIA_SIZE // Commands #define SCRIPT_START DIA_END + 0 #define CMD_START_LINK DIA_END + 1 #define CMD_IMPORT_POKEMON DIA_END + 2 #define CMD_BACK_TO_MENU DIA_END + 3 #define CMD_SHOW_PROF DIA_END + 4 #define CMD_HIDE_PROF DIA_END + 5 #define CMD_SET_TUTOR_TRUE DIA_END + 6 #define CMD_SIZE 7 #define CMDS_END DIA_END + CMD_SIZE // Conditionals #define COND_ERROR_TIMEOUT_ONE CMDS_END + 0 // Didn't talk to the Cable Club attendant fast enough or cable not connected #define COND_ERROR_DISCONNECT CMDS_END + 1 // If you unplug the cable after starting SPI #define COND_ERROR_COM_ENDED CMDS_END + 2 // If you don't save the game #define COND_ERROR_TIMEOUT_TWO CMDS_END + 3 // ??? #define COND_ERROR_COLOSSEUM CMDS_END + 4 // If the player selects the battle colosseum (shouldn't be possible) #define COND_BEAT_E4 CMDS_END + 5 #define COND_MG_ENABLED CMDS_END + 6 #define COND_TUTORIAL_COMPLETE CMDS_END + 7 #define COND_NEW_POKEMON CMDS_END + 8 #define COND_IS_HOENN CMDS_END + 9 #define COND_IS_FRLGE CMDS_END + 10 #define COND_MG_OTHER_EVENT CMDS_END + 11 #define COND_PKMN_TO_COLLECT CMDS_END + 12 #define COND_SIZE 13 #define COND_END CMDS_END + COND_SIZE // Ends #define SCRIPT_SIZE COND_END extern script_obj script[]; extern rom_data curr_rom; void populate_script(); void populate_dialogue(); void add_script_party_var(Pokemon_Party var); bool run_conditional(int index); #endif