#include #include #include #include "libraries/nanoprintf/nanoprintf.h" #include "libstd_replacements.h" #include "link_handler.h" #include "script_array.h" #include "dbg/debug_mode.h" #include "interrupt.h" #include "text_engine.h" #include "global_frame_controller.h" #include "background_engine.h" #include "sprite_data.h" #include "libraries/Pokemon-Gen3-to-Gen-X/include/save.h" #include "flash_mem.h" #include "FileContainerReader.h" #include "text_tables.h" #include "translated_text.h" #include "GB_Payloads_chunk0_lz10_bin.h" #include "GB_Payloads.h" LinkSPI linkSPIInstance; LinkSPI *linkSPI = &linkSPIInstance; // Here's a compilation check to ensure that the size of these structs match our expectations. // Just update it if you changed the struct members. The data-generator process prints their actual sizes. static_assert(sizeof(struct GB_ROM) == 136); static_assert(sizeof(struct ROM_DATA) == 160); LinkConnection globalLinkCable; void linkCableIRQ() { if (!globalLinkCable.earlyExit()) { globalLinkCable.exchangeBytes(); if (g_debug_options.print_link_data) { globalLinkCable.printData(); } if (g_debug_options.write_cable_data_to_save) { globalLinkCable.writeData(); } globalLinkCable.handleStateLogic(); } } void LinkConnection::setup(const u16 *debug_charset) { linkSPI->activate(LinkSPI::Mode::MASTER_256KBPS); linkSPI->setWaitModeActive(false); this->debug_charset = debug_charset; if (g_debug_options.print_link_data == true) { create_textbox(0, 0, 138, 128, false); } } void LinkConnection::startConnection(CompositeState startState) { switch (startState) { case INITIAL_CONNECTION: subState = CLOCK; REG_TM3D = -0x4000 / 60; REG_TM3CNT = TM_FREQ_1024 | TM_ENABLE; break; case PACKET_EXCHANGE: subState = BYTE_EXCHANGE; //REG_TM3D = -0x0040; REG_TM3D = -0x4000 / 2; REG_TM3CNT = TM_FREQ_1024 | TM_ENABLE; break; default: break; } nextSubState = subState; nextCompState = startState; lastError = NO_ERROR; irq_enable(II_TIMER3); } void LinkConnection::exchangeBytes() { /* int timeout_frames = 10; inData = linkSPI->transfer(outData, [&timeout_frames]() { // In the mGBA Lua bridge, replies arrive via emulator callbacks between frames. // Waiting here prevents valid bytes from being reported as timeouts. global_next_frame(); return --timeout_frames <= 0; }); */ inData = linkSPI->transfer(outData); } void LinkConnection::printData() { n2hexstr(&line[0], compState & 0xFF, 2); line[2] = ':'; n2hexstr(&line[3], compStateCounter & 0xFFFF, 4); line[7] = '|'; n2hexstr(&line[8], subState & 0xFF, 2); line[10] = ':'; n2hexstr(&line[11], subStateCounter & 0xFFFF, 4); line[15] = '|'; line[16] = 'i'; n2hexstr(&line[17], inData & 0xFF, 2); line[19] = '|'; line[20] = 'o'; n2hexstr(&line[21], outData & 0xFF, 2); line[23] = '\0'; scroll_text(true, tte_get_context(), false, 8, 8, 138, 135); ptgb_write_debug(this->debug_charset, line, true); } void LinkConnection::writeData() { global_memory_buffer[link_cable_array_index + 0] = compState; global_memory_buffer[link_cable_array_index + 1] = (compStateCounter >> 8) & 0xFF; global_memory_buffer[link_cable_array_index + 2] = (compStateCounter >> 0) & 0xFF; global_memory_buffer[link_cable_array_index + 3] = subState; global_memory_buffer[link_cable_array_index + 4] = (subStateCounter >> 8) & 0xFF; global_memory_buffer[link_cable_array_index + 5] = (subStateCounter >> 0) & 0xFF; global_memory_buffer[link_cable_array_index + 6] = inData; global_memory_buffer[link_cable_array_index + 7] = outData; link_cable_array_index += 8; if (link_cable_array_index >= 0x1000 || nextSubState == END) { copy_ram_to_save(&global_memory_buffer[0], 0x1000 * link_cable_memory_section_index, 0x1000); link_cable_memory_section_index++; link_cable_array_index = link_cable_array_index % 0x1000; } } void LinkConnection::handleStateLogic() { subState = nextSubState; compState = nextCompState; switch (compState) { case INITIAL_CONNECTION: logicState_initConnection(); break; case PACKET_EXCHANGE: logicState_packetExchange(); break; default: break; } if (nextSubState != subState) { subStateCounter = 0; subStateChanged = true; } else { subStateCounter++; subStateChanged = false; } if (nextCompState != compState) { compStateCounter = 0; compStateChanged = true; } else { compStateCounter++; compStateChanged = false; } } bool LinkConnection::earlyExit() { if (g_debug_options.print_link_data && key_hit(KEY_LEFT)) { globalLinkCable.paused = true; } else if (g_debug_options.print_link_data && key_hit(KEY_RIGHT)) { globalLinkCable.paused = false; } if (globalLinkCable.paused && g_debug_options.print_link_data) { if (key_hit(KEY_A)) { return false; // Even if paused, run once } } return globalLinkCable.paused; } void LinkConnection::logicState_initConnection() { switch (subState) { case CLOCK: if (inData == 0xFE) { nextSubState = SAVE_SUCCESS; outData = 0x00; } else { outData = 0x01; } break; case SAVE_SUCCESS: if (inData == 0x60 || inData == 0x61) { nextSubState = MENU_OPEN; outData = inData; } else { outData = 0x00; } break; case MENU_OPEN: if (inData == 0xD0 || inData == 0x61) { if (inData == 0xD0) { gen = 1; load_payload(GB_PayloadsFiles::UNIVERSALPAYLOADGEN1); outData = 0xD4; } else if (inData == 0x61) { gen = 2; load_payload(GB_PayloadsFiles::UNIVERSALPAYLOADGEN2); outData = 0x61; } nextSubState = MENU_SUCCESS; } break; case MENU_SUCCESS: if (inData == 0xFE) { nextSubState = WAIT_FOR_TRADE; } outData = inData; break; case WAIT_FOR_TRADE: if (inData == 0xFD) { REG_TM3D = -0x0040; nextSubState = TRADE_PREAMBLE; outData = 0x00; } else { outData = inData; } break; case TRADE_PREAMBLE: if (subStateCounter < 2) { outData = 0x00; } else if (subStateCounter < 9) { outData = 0xFD; } else { nextSubState = TRADE; outData = 0xFD; }; break; case TRADE: if (subStateCounter > curr_payload_size) { if (this->gen == 2) { nextSubState = MAIL; } else { nextSubState = WAIT_FOR_CHECKSUM_PAYLOAD; } } outData = payloadBuffer[subStateCounter]; break; case MAIL: if (subStateCounter > 0x186) { nextSubState = WAIT_FOR_CHECKSUM_PAYLOAD; } outData = 0x00; break; case WAIT_FOR_CHECKSUM_PAYLOAD: if (inData == 0xFD) { nextSubState = GET_CHECKSUM; } outData = 0x00; break; case GET_CHECKSUM: if (inData != 0xFD) { dataOutBuffer[dataOutBufferCurrIndex] = inData; dataOutBufferCurrIndex++; outData = 0x01; } else if (inData == 0xFD && dataOutBufferCurrIndex > 0) { LoadCurrGameFromChecksum(); load_payload(GB_PayloadsFiles::SPECIFICPAYLOADGEN1_RB_EN); nextSubState = SEND_SPECIFIC_PAYLOAD; } else { outData = 0xFD; } break; case WAIT_FOR_SECOND_PAYLOAD: if (inData == 0xFD) { nextSubState = SEND_SPECIFIC_PAYLOAD; } outData = 0x00; break; case SEND_SPECIFIC_PAYLOAD: if (subStateCounter > 200) // The 200 comes from the Universal Payload { nextSubState = END; } if (subStateCounter < curr_payload_size) { outData = payloadBuffer[subStateCounter]; } else { outData = 0x01; } break; case END: irq_disable(II_TIMER3); break; default: outData = inData; break; } } void LinkConnection::logicState_packetExchange() { switch (subState) { /* case SEND_PACKET: // Output the payload followed by 0xFF while waiting if (subStateCounter > 12) { nextSubState = RECIEVE_PACKET; } outData = payloadBuffer[subStateCounter]; break; case WAIT_FOR_RESPONSE: if (inData != 0xFD) { nextSubState = RECIEVE_PACKET; } else if (subStateCounter >= 256) { lastError = PACKET_TIMED_OUT; nextSubState = END; } outData = 0xFF; break; case RECIEVE_PACKET: // See if we've already begun recieving the response if (dataOutBufferCurrIndex > 0) { // Are we at the end of the response? if (dataOutBufferCurrIndex >= 13) { nextSubState = END; } else { dataOutBuffer[dataOutBufferCurrIndex] = inData; dataOutBufferCurrIndex++; } } // We haven't... see if this is the first byte in the response // Let's also make sure that we haven't been sitting here for a long time break; */ case BYTE_EXCHANGE: if (subStateCounter < OUT_PACKET_LENGTH) { // Start with OUT_PACKET_LENGTH of bytes of prep to make sure things are set to go outData = 0xFF; } else { switch (subStateCounter % OUT_PACKET_LENGTH) { case 0: outData = 0xFD; break; case 1: outData = currLinkPacketArr[currLinkPacketArrIndex].command; break; case 2: outData = currLinkPacketArr[currLinkPacketArrIndex].argument[0]; break; case 3: outData = currLinkPacketArr[currLinkPacketArrIndex].argument[1]; break; case 4: outData = currLinkPacketArr[currLinkPacketArrIndex].pointer >> 8; break; case 5: outData = currLinkPacketArr[currLinkPacketArrIndex].pointer >> 0; break; case OUT_PACKET_LENGTH - 1: currLinkPacketArrIndex++; default: outData = 0xFF; break; } if (currLinkPacketArrIndex >= currLinkPacketArrNum) { nextSubState = END; } if (subStateCounter % OUT_PACKET_LENGTH + 2 == 0) { // Process packet } dataOutBuffer[subStateCounter % OUT_PACKET_LENGTH + 2] = inData; } break; case END: irq_disable(II_TIMER3); break; default: outData = inData; break; } } void LinkConnection::load_payload(GB_PayloadsFiles payload) { u32 fileSize; u8 decompressionBuffer[0x1000]; const u8 *chunkList[] = {(const u8 *)GB_Payloads_chunk0_lz10_bin}; FileContainerReader reader(chunkList, 1); const u32 fileIndex = (u32)payload; reader.init(decompressionBuffer, sizeof(decompressionBuffer)); fileSize = reader.getFileSize(fileIndex); reader.seekToFile(fileIndex); reader.read(this->payloadBuffer, fileSize); this->curr_payload_size = fileSize; } void LinkConnection::LoadCurrGameFromChecksum() { if (((dataOutBuffer[0] + dataOutBuffer[1]) & 0x7F) != dataOutBuffer[3]) { currROM = GB_ROM_ERROR; }; int start = 0; int end = 0; if (gen == 1) { start = RED_JP_v0; end = GOLD_JP_v0; } else if (gen == 2) { start = GOLD_JP_v0; end = NO_GB_ROM; } for (int i = start; i < end; i++) { if (dataOutBuffer[0] == GameBoyROMChecksumTable[i][1] && dataOutBuffer[1] == GameBoyROMChecksumTable[i][2]) { currROM = (GameBoyROM)GameBoyROMChecksumTable[i][3]; return; } } currROM = GB_ROM_ERROR; return; }