#include "dex_handler.h" Dex::Dex(){} Dex::Dex(OBJ_ATTR *L, OBJ_ATTR *M, OBJ_ATTR *R) { dex_L = L; dex_M = M; dex_R = R; hide(); } void Dex::set_location(int nx, int ny) { x = nx; y = ny; obj_set_pos(dex_L, x, y); obj_set_pos(dex_M, x + 64, y); obj_set_pos(dex_R, x + 128, y); } void Dex::hide() { obj_hide(dex_L); obj_hide(dex_M); obj_hide(dex_R); } void Dex::show() { obj_unhide(dex_L, 0); obj_unhide(dex_M, 0); obj_unhide(dex_R, 0); }