#include "dbg/debug_mode.h" debug_options g_debug_options = { .print_link_data = (false && DEBUG_MODE), .instant_text_speed = (false && DEBUG_MODE), .ignore_game_pak = (true && DEBUG_MODE), .ignore_game_pak_sprites = (false && DEBUG_MODE), .ignore_link_cable = (false && DEBUG_MODE), .ignore_mg_e4_flags = (true && DEBUG_MODE), .ignore_unreceived_pkmn = (true && DEBUG_MODE), .force_tutorial = (false && DEBUG_MODE), .dont_hide_invalid_pkmn = (false && DEBUG_MODE), .ignore_dex_completion = (false && DEBUG_MODE), .force_all_caught = (true && DEBUG_MODE), .write_cable_data_to_save = (false && DEBUG_MODE), .display_control_char = (false && DEBUG_MODE) };