#include "script_array.h" #include "script_obj.h" #include script_obj script[6] = { script_obj("", 2, 1, 1), // 0 script_obj("Game not detected. Please turn off your system and upload the program again.", 2), // 1 script_obj("Welcome to Pokemon Mirror!", 3), // 2 script_obj("Please connect your GBA to a GB in the trading room, and press A", 4, 2, 5), // 3 script_obj("Connection successful! Transfering in Pokemon now", 6), // 4 script_obj("Connection not found, please try again.", 3), // 5 };