#ifndef SCRIPT_ARRAY_H #define SCRIPT_ARRAY_H #include "script_obj.h" #include "pokemon_party.h" #include "rom_data.h" #include "translated_text.h" // Commands #define T_SCRIPT_START DIA_END + 0 #define E_SCRIPT_START DIA_END + 1 #define CMD_START_LINK DIA_END + 2 #define CMD_IMPORT_POKEMON DIA_END + 3 // This one is special because it can be true or false #define CMD_BACK_TO_MENU DIA_END + 4 #define CMD_SHOW_PROF DIA_END + 5 #define CMD_HIDE_PROF DIA_END + 6 #define CMD_SET_TUTOR_TRUE DIA_END + 7 #define CMD_END_SCRIPT DIA_END + 8 #define CMD_GAME_MENU DIA_END + 9 #define CMD_LANG_MENU DIA_END + 10 #define CMD_SLIDE_PROF_LEFT DIA_END + 11 #define CMD_SLIDE_PROF_RIGHT DIA_END + 12 #define CMD_CONTINUE_LINK DIA_END + 13 #define CMD_BOX_MENU DIA_END + 14 #define CMD_MYTHIC_MENU DIA_END + 15 #define CMD_IS_A_VALID_PKMN DIA_END + 16 #define CMD_CANCEL_LINK DIA_END + 17 #define CMD_END_MISSINGNO DIA_END + 18 #define CMD_SIZE 19 #define CMDS_END DIA_END + CMD_SIZE // Conditionals #define COND_ERROR_TIMEOUT_ONE CMDS_END + 0 // Didn't talk to the Cable Club attendant fast enough or cable not connected #define COND_ERROR_DISCONNECT CMDS_END + 1 // If you unplug the cable after starting SPI #define COND_ERROR_COM_ENDED CMDS_END + 2 // If you don't save the game #define COND_ERROR_TIMEOUT_TWO CMDS_END + 3 // ??? #define COND_ERROR_COLOSSEUM CMDS_END + 4 // If the player selects the battle colosseum (shouldn't be possible) #define COND_BEAT_E4 CMDS_END + 5 #define COND_MG_ENABLED CMDS_END + 6 #define COND_TUTORIAL_COMPLETE CMDS_END + 7 #define COND_NEW_POKEMON CMDS_END + 8 #define COND_IS_HOENN_RS CMDS_END + 9 #define COND_IS_FRLGE CMDS_END + 10 #define COND_MG_OTHER_EVENT CMDS_END + 11 #define COND_PKMN_TO_COLLECT CMDS_END + 12 #define COND_GB_ROM_EXISTS CMDS_END + 13 #define COND_CHECK_MYTHIC CMDS_END + 14 #define COND_CHECK_DEX CMDS_END + 15 #define COND_CHECK_KANTO CMDS_END + 16 #define COND_SOME_INVALID_PKMN CMDS_END + 17 #define COND_IS_HOENN_E CMDS_END + 18 #define COND_CHECK_MISSINGNO CMDS_END + 19 #define COND_SIZE 20 #define COND_END CMDS_END + COND_SIZE // Ends #define SCRIPT_SIZE COND_END extern const script_obj_params transfer_script_params[]; extern const script_obj_params event_script_params[]; extern rom_data curr_GBA_rom; void populate_lang_menu(); void populate_game_menu(int lang); bool run_conditional(int index); #endif