#include "dex_handler.h" Dex::Dex(){} Dex::Dex(OBJ_ATTR *L, OBJ_ATTR *M, OBJ_ATTR *R, u32 ntidL, u32 ntidM, u32 ntidR) { dex_L = L; dex_M = M; dex_R = R; tidL = ntidL; tidM = ntidM; tidR = ntidR; hide(); } void Dex::set_location(int nx, int ny) { x = nx; y = ny; obj_set_pos(dex_L, x, y); obj_set_pos(dex_M, x + 64, y); obj_set_pos(dex_R, x + 128, y); } void Dex::set_highlight(bool highlight) { dex_L->attr2 = ATTR2_BUILD(tidL, (highlight ? 3 : 2), 2); dex_M->attr2 = ATTR2_BUILD(tidM, (highlight ? 3 : 2), 2); dex_R->attr2 = ATTR2_BUILD(tidR, (highlight ? 3 : 2), 2); } void Dex::hide() { obj_hide_multi(dex_L, 3); } void Dex::show() { obj_unhide_multi(dex_L, 0, 3); }