#include #include "global_frame_controller.h" #include "random.h" #include "background_engine.h" #include "text_engine.h" #include "sprite_data.h" #include "string.h" int global_frame_count = 0; bool rand_enabled = true; void global_next_frame() { key_poll(); rand_next_frame(); // tte_set_pos(0, 0); // tte_write(std::to_string(get_rand_u32()).c_str()); background_frame(); oam_copy(oam_mem, obj_buffer, num_sprites); VBlankIntrWait(); // mmFrame(); //Music if (global_frame_count % 60 == 0) { memcpy(pal_obj_mem + (MENU_SPRITE_PAL * 16), frame_one_pal, 32); if (!curr_rom.verify_rom()) { REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3); REG_BG1CNT = (REG_BG1CNT & ~BG_PRIO_MASK) | BG_PRIO(2); REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(1); REG_BG2VOFS = 0; tte_set_pos(40, 24); tte_set_margins(40, 24, 206, 104); set_textbox_large(); tte_write("\n\n#{cx:0xF000}The Pok@mon game was\nremoved. Please turn\noff the system and\nrestart the program."); obj_hide_multi(testroid, 128); oam_copy(oam_mem, obj_buffer, num_sprites); while(true){}; } } else if (global_frame_count % 60 == 30) { memcpy(pal_obj_mem + (MENU_SPRITE_PAL * 16), frame_two_pal, 32); } global_frame_count++; }; int get_frame_count() { return global_frame_count; } void enable_auto_random() { rand_enabled = true; } void disable_auto_random() { rand_enabled = false; }