#ifndef _PAYLOAD_FILE_READER_H #define _PAYLOAD_FILE_READER_H #include class payload_file_reader { public: payload_file_reader(const uint8_t *file_buffer, uint16_t buffer_size); bool read_payload(uint8_t *buffer, uint8_t language, uint8_t game_variant); protected: private: const uint8_t *file_buffer_; const uint8_t *file_buffer_end_; }; #endif