BUILD_LANGS := japanese english french german italian spanishEU spanishLA korean chineseSI chineseTR portugueseBR BUILD_TYPES := release debug BUILD_XLSXS := local remote # defaults BUILD_LANG ?= english BUILD_TYPE ?= release BUILD_XLSX ?= local ifneq ($(filter $(BUILD_LANG),$(BUILD_LANGS)),) else $(error $(BUILD_LANG) is not a valid build language) endif ifneq ($(filter $(BUILD_TYPE),$(BUILD_TYPES)),) else $(error $(BUILD_TYPE) is not a valid build type) endif ifneq ($(filter $(BUILD_XLSX),$(BUILD_XLSXS)),) else $(error $(BUILD_XLSX) is not a valid xlsx source) endif GIT_SUFFIX := $(shell git describe --tags --long --dirty | sed -E 's/^[^-]+-([0-9]+)-g[0-9a-f]+(-dirty)?$$/\1/') GIT_FULL := $(shell git describe --tags --always --dirty 2>/dev/null) ifeq ($(GIT_SUFFIX),0) GIT_VERSION = $(shell git describe --tags --abbrev=0) else GIT_VERSION = $(shell git describe --tags --abbrev=0)b endif CMD_GOALS := $(filter-out build,$(MAKECMDGOALS)) LANG_INDEX := $(shell echo $(BUILD_LANGS) | tr ' ' '\n' | nl -v0 | grep -w $(BUILD_LANG) | awk '{print $$1 + 1}') TYPE_INDEX := $(shell echo $(BUILD_TYPES) | tr ' ' '\n' | nl -v0 | grep -w $(BUILD_TYPE) | awk '{print $$1}') CPPFLAGS += -DPTGB_BUILD_LANGUAGE=$(LANG_INDEX) CPPFLAGS += -DDEBUG_MODE=$(TYPE_INDEX) CPPFLAGS += -DBUILD_INFO=\"$(GIT_FULL)\" CFLAGS += $(CPPFLAGS) CXXFLAGS += $(CPPFLAGS) #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=devkitARM") endif include $(DEVKITARM)/gba_rules # The directory this makefile is located in. # This is relevant when the second stage of this Makefile is called from the build directory. MKFILE_DIR := $(dir $(realpath $(lastword $(MAKEFILE_LIST)))) #--------------------------------------------------------------------------------- # the LIBGBA path is defined in gba_rules, but we have to define LIBTONC ourselves #--------------------------------------------------------------------------------- LIBTONC := $(DEVKITPRO)/libtonc LIBPCCS := $(CURDIR)/PCCS #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files # DATA is a list of directories containing binary data # GRAPHICS is a list of directories containing files to be processed by grit # # All directories are specified relative to the project directory where # the makefile is found # #--------------------------------------------------------------------------------- TARGET := $(notdir $(CURDIR))_mb LOADERNAME := $(notdir $(CURDIR))_standalone BUILD := build GENERATED_DIR := $(BUILD)/generated SOURCES := source INCLUDES := include PCCS/lib/include DATA := data MUSIC := audio GRAPHICS := graphics graphics/languages/$(BUILD_LANG) #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -mthumb -mthumb-interwork CFLAGS += -Wall -O2\ -mcpu=arm7tdmi -mtune=arm7tdmi -masm-syntax-unified\ $(ARCH) CFLAGS += $(INCLUDE) -ffunction-sections -fdata-sections -Os -Wall -mthumb -mcpu=arm7tdmi -mtune=arm7tdmi -fstack-usage CXXFLAGS += $(CFLAGS) -g0 -fno-rtti -fno-exceptions -fdata-sections -ffunction-sections -std=c++20 -Wno-volatile -D_GLIBCXX_USE_CXX20_ABI=0 -fstack-usage ifeq ($(BUILD_TYPE), debug) CFLAGS += -g -DDEBUG CXXFLAGS += -g -DDEBUG else ifeq ($(BUILD_TYPE), release) endif ASFLAGS := $(ARCH) LDFLAGS = -Os $(ARCH) -Wl,-Map,$(notdir $*.map) -Wl,--gc-sections -mthumb -mcpu=arm7tdmi -mtune=arm7tdmi -Wl,-Map,output.map,--cref -nodefaultlibs # eliminate libsysbase_libsysbase_a-handle_manager.o and its 4KB IWRAM buffer LDFLAGS += -Wl,--wrap=__get_handle -Wl,--wrap=_close_r CFLAGS += -flto LDFLAGS += -flto ifeq ($(BUILD_TYPE), debug) ASFLAGS += -g LDFLAGS += -g endif #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lmm -ltonc -lgba -lc -lgcc -lsysbase -lpccs #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib. # the LIBGBA path should remain in this list if you want to use maxmod #--------------------------------------------------------------------------------- LIBDIRS := $(LIBGBA) $(LIBTONC) $(LIBPCCS) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) SOURCE_DIRS_RECURSIVE := $(shell find $(SOURCES) -type d) export VPATH := $(CURDIR)/$(GENERATED_DIR) \ $(foreach dir,$(SOURCE_DIRS_RECURSIVE),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ $(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(sort $(notdir $(shell find $(SOURCES) -type f -name "*.c"))) CPPFILES := $(sort $(notdir $(shell find $(SOURCES) -type f -name "*.cpp")) translated_text.cpp) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) PNGFILES := $(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export OFILES_GRAPHICS := $(PNGFILES:.png=.o) export OFILES := $(OFILES_SOURCES) $(OFILES_GRAPHICS) ifneq ($(strip $(MUSIC)),) export AUDIOFILES := $(foreach dir,$(notdir $(wildcard $(MUSIC)/*.*)),$(CURDIR)/$(MUSIC)/$(dir)) BINFILES += soundbank.bin OFILES += soundbank.bin.o endif export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(PNGFILES:.png=.h) export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(GENERATED_DIR) \ -I$(CURDIR)/$(BUILD) \ -I$(CURDIR)/tools/payload-generator/include export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: all clean GENERATE_STAMP := $(BUILD)/.generate_data.$(BUILD_LANG).$(BUILD_TYPE).stamp BUILD_STAMP := $(BUILD)/.build.$(BUILD_LANG).$(BUILD_TYPE).stamp PAYLOAD_GEN_INPUTS := $(shell find tools/payload-generator/src tools/payload-generator/include -type f \( -name "*.cpp" -o -name "*.h" -o -name "*.hpp" \)) TEXT_HELPER_INPUTS := tools/text_helper/main.py $(wildcard tools/text_helper/fonts/*.png) $(wildcard tools/text_helper/text.xlsx) TEXT_GENERATED_OUTPUTS := \ $(GENERATED_DIR)/translated_text.h \ $(GENERATED_DIR)/translated_text.cpp \ $(GENERATED_DIR)/fonts.h all: @set -e; \ if [ "$(BUILD_XLSX)" = "remote" ]; then \ $(MAKE) --no-print-directory text_generated BUILD_LANG=$(BUILD_LANG) BUILD_TYPE=$(BUILD_TYPE) BUILD_XLSX=$(BUILD_XLSX); \ fi; \ before=$$(stat -c %Y $(BUILD_STAMP) 2>/dev/null || echo 0); \ $(MAKE) --no-print-directory $(BUILD_STAMP) BUILD_LANG=$(BUILD_LANG) BUILD_TYPE=$(BUILD_TYPE) BUILD_XLSX=$(BUILD_XLSX); \ after=$$(stat -c %Y $(BUILD_STAMP) 2>/dev/null || echo 0); \ if [ "$$before" = "$$after" ] && [ "$$after" != "0" ]; then \ echo "PTGB build up to date."; \ fi text_generated: to_compress generated_dir data @PTGB_GEN_DIR="$(CURDIR)/$(GENERATED_DIR)" python3 tools/text_helper/main.py $(BUILD_LANG) $(BUILD_TYPE) $(BUILD_XLSX) data: @mkdir -p $@ to_compress: @mkdir -p $@ generated_dir: @mkdir -p $(GENERATED_DIR) generate_data: $(GENERATE_STAMP) $(GENERATE_STAMP): $(TEXT_HELPER_INPUTS) $(PAYLOAD_GEN_INPUTS) compress_lz10.sh | data to_compress generated_dir @if [ "$(BUILD_XLSX)" != "remote" ]; then \ $(MAKE) --no-print-directory text_generated BUILD_LANG=$(BUILD_LANG) BUILD_TYPE=$(BUILD_TYPE) BUILD_XLSX=$(BUILD_XLSX); \ fi @echo "----------------------------------------------------------------" @echo "Building v$(GIT_VERSION) with parameters: $(BUILD_LANG), $(BUILD_TYPE), $(BUILD_XLSX)" @echo "----------------------------------------------------------------" @env - \ PATH="$(PATH)" \ TMPDIR=/tmp TMP=/tmp TEMP=/tmp \ SYSTEMROOT="$(SYSTEMROOT)" \ CC=cc \ CXX=c++ \ CFLAGS= \ CXXFLAGS= \ LDFLAGS= \ AR=ar \ $(MAKE) -C tools/payload-generator BUILD_LANG=$(BUILD_LANG) BUILD_TYPE=$(BUILD_TYPE) @echo @echo "----------------------------------------------------------------" @echo @tools/payload-generator/payload-generator to_compress @echo "Compressing bin files!" @echo -n "[" @find to_compress -name "*.bin" -print0 | xargs -0 -n1 ./compress_lz10.sh @echo "]" @echo "Compressing finished!" @echo @echo "----------------------------------------------------------------" @echo @touch $@ #--------------------------------------------------------------------------------- $(BUILD_STAMP): $(GENERATE_STAMP) $(TEXT_GENERATED_OUTPUTS) | $(BUILD) @$(MAKE) -C PCCS \ CC="$(CC)" \ CXX="$(CXX)" \ CFLAGS="$(CFLAGS)" \ CXXFLAGS="$(CXXFLAGS)" \ LDFLAGS="$(LDFLAGS)" @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile @mkdir -p loader/data @cp $(TARGET).gba loader/data/multiboot_rom.bin @$(MAKE) -C loader @cp loader/loader.gba $(LOADERNAME).gba @touch $@ $(BUILD): @mkdir -p $@ #--------------------------------------------------------------------------------- clean: @echo clean ... @$(MAKE) -C tools/payload-generator clean @$(MAKE) -C loader clean @$(MAKE) -C PCCS clean @rm -fr $(BUILD) $(TARGET).elf $(TARGET).gba $(LOADERNAME).gba data/ to_compress/ @rm -f text_helper/output.json @rm -fr $(BUILD) $(TARGET).elf $(TARGET).gba data/ to_compress/ @rm -fr $(GENERATED_DIR) #--------------------------------------------------------------------------------- else BINFILES := $(foreach dir,../$(DATA),$(notdir $(wildcard $(dir)/*.*))) export OFILES_BIN := $(addsuffix .o,$(BINFILES)) OFILES := $(OFILES_BIN) $(OFILES) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).gba : $(OUTPUT).elf $(OUTPUT).elf : $(OFILES) $(OFILES_SOURCES) : $(HFILES) #--------------------------------------------------------------------------------- # The bin2o rule should be copied and modified # for each extension used in the data directories #--------------------------------------------------------------------------------- #--------------------------------------------------------------------------------- # rule to build soundbank from music files #--------------------------------------------------------------------------------- soundbank.bin soundbank.h : $(AUDIOFILES) #--------------------------------------------------------------------------------- @mmutil $^ -osoundbank.bin -hsoundbank.h #--------------------------------------------------------------------------------- # This rule links in binary data with the .bin extension #--------------------------------------------------------------------------------- %.bin.o %_bin.h : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- # This rule creates C source files using grit # grit takes an image file and a .grit describing how the file is to be processed # add additional rules like this for each image extension # you use in the graphics folders #--------------------------------------------------------------------------------- %.c %.h: %.png %.grit #--------------------------------------------------------------------------------- @echo "grit $(notdir $<)" @grit $< -ftc -o$* # make likes to delete intermediate files. This prevents it from deleting the # files generated by grit after building the GBA ROM. .SECONDARY: -include $(DEPSDIR)/*.d #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------