Commit Graph

13 Commits

Author SHA1 Message Date
Philippe Symons
9268cbd42e Reduce binary size by eliminating libstdc++
This commit removes all references to things in the libstdc++ library to remove a decent chunk of bloat.

This means every std::to_string() call, std::string and std::vector. (as well as iostream related stuff).

I replaced those with my own versions ptgb::to_string() and ptgb::vector. Especially the latter is not exactly the same,
but close enough.

I also replaced operator new and delete with my own implementation to avoid pulling in everything related to exceptions
from libstdc++

Another problem was the fact that libtonc uses siscanf, which pulls in everything related to the scanf family of functions
and locale support. The worst part of that was that it included a 13KB "categories" symbol from libc_a-categories.o,
which was pulled in because of the locale support integrated into newlibc's siscanf() function. To fix that, I created a
custom, extremely restricted implementation of siscanf. libtonc only used this function to parse at most 2 integers from a
string anyway.
2025-04-09 20:04:08 +02:00
The Gears of Progress
1ee46e1719 Resolving build warnings 2025-03-30 11:56:32 -04:00
The Gears of Progress
8160bcd276 updating box menu, pre sprite grabbing 2025-03-22 15:57:22 -04:00
easyaspi314
e4ef25e20e Compress the graphics (mostly), fix potential vram memcpy issue
This greatly decreases the ROM size, from 245 KB to 198 KB with no visual
changes (that I am aware of)

Changes:
- Enable compression on every graphic but the Pokemon sprites (which are
  too large for the GBA to decompress).
- Change grit from emitting .s files to .c files so GCC can strip unused
  palettes and maps
- Fix the empty tiles
- Trim down the font to skip 00-1F and 80-FF which were all zeroes
  - needs a slight workaround because the Pokemon name display was printing
    an invisible FF byte
- Switch memcpy to tonccpy which is vram safe
- Limit palette sizes.

Signed-off-by: easyaspi314 <6258309+easyaspi314@users.noreply.github.com>
2025-01-17 19:32:48 -05:00
The Gears of Progress
73fd2342e9 Last push before release (probably not actually though lol) 2024-08-20 23:31:07 -04:00
The Gears of Progress
1ec09842ad Updating tons of graphics 2024-08-19 14:47:29 -04:00
The Gears of Progress
8f07b1ebdb Re-enabling the old event 2024-07-01 16:45:54 -04:00
The Gears of Progress
f7cc4b5667 Finalizing the mystery events, sans sprites/music 2024-06-28 11:08:47 -04:00
The Gears of Progress
444878de04 Finalizing new event 2024-06-26 13:38:34 -04:00
The Gears of Progress
7181407915 Implementing custom fanfare 2024-06-25 13:20:59 -04:00
The Gears of Progress
5950e53e88 Continuing work on updated event 2024-06-22 11:24:43 -04:00
Remnants of Forgotten Disney
53e7748d48 Organizing files 2024-03-19 13:52:23 -05:00
Remnants of Forgotten Disney
257fe54a76 Finalizing ASM variable rewrite 2024-03-01 19:52:46 -06:00