Commit Graph

4 Commits

Author SHA1 Message Date
easyaspi314
e4ef25e20e Compress the graphics (mostly), fix potential vram memcpy issue
This greatly decreases the ROM size, from 245 KB to 198 KB with no visual
changes (that I am aware of)

Changes:
- Enable compression on every graphic but the Pokemon sprites (which are
  too large for the GBA to decompress).
- Change grit from emitting .s files to .c files so GCC can strip unused
  palettes and maps
- Fix the empty tiles
- Trim down the font to skip 00-1F and 80-FF which were all zeroes
  - needs a slight workaround because the Pokemon name display was printing
    an invisible FF byte
- Switch memcpy to tonccpy which is vram safe
- Limit palette sizes.

Signed-off-by: easyaspi314 <6258309+easyaspi314@users.noreply.github.com>
2025-01-17 19:32:48 -05:00
The Gears of Progress
1ec09842ad Updating tons of graphics 2024-08-19 14:47:29 -04:00
The Gears of Progress
b7f056ce79 Updating Dex Graphics 2024-08-08 16:07:43 -04:00
Remnants of Forgotten Disney
e31afcbae3 Font importing 2023-08-25 00:28:09 -05:00