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modified: source/sprite_data.cpp
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@@ -164,7 +164,7 @@ void load_flex_background(int background_id, int layer)
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REG_BG1CNT = BG_CBB(CBB) | BG_SBB(SBB) | BG_4BPP | BG_REG_32x32 | BG_PRIO(layer);
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curr_flex_background = background_id;
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}
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#include "textboxBG.h"
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#include "textBoxBG.h"
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void load_textbox_background()
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{
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int CBB = 2;
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