Finalized graphics

This commit is contained in:
Remnants of Forgotten Disney 2023-11-18 19:35:30 -06:00
parent ead09e0b49
commit f7120e97bb
27 changed files with 64 additions and 39 deletions

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@ -35,6 +35,7 @@ public:
byte get_rand_gender_byte(byte index_num, byte attack_DVs);
byte get_dex_number();
bool get_validity();
bool get_is_new();
private:
@ -71,6 +72,7 @@ private:
byte ribbons[4];
u32 iv_egg_ability;
bool is_valid;
bool is_new = false;
};
#endif

View File

@ -12,6 +12,7 @@ public:
int get_last_error();
void load_pokemon();
Pokemon* get_full_pokemon_array();
bool get_has_new_pkmn();
private:
Pokemon party[6];

View File

@ -33,11 +33,10 @@
/*
TODO:
- Finalize Graphics
- Fix intro text color
- Credits (List all programs, people, and code- plus TPCI)
Post Beta:
- Better custom sprites (Progress, Fennel, Title)
- Determine if transfered Shiny Pokemon are square/star sparkles
- Music and Sound Effects
- Simplify the sprite initalization
@ -99,11 +98,6 @@ void initalization_script(void)
rand_set_seed(0x1216);
add_script_party_var(party);
// Prepare dialouge
populate_dialogue();
populate_script();
init_text_engine();
// Sound bank init
irq_init(NULL);
// irq_set(II_VBLANK, mmVBlank, 0); //Music
@ -151,6 +145,11 @@ void initalization_script(void)
main_menu_btn_init(Button(btn_lang_spa, 608), BTN_SPA);
main_menu_btn_init(Button(btn_lang_kor, 640), BTN_KOR);
main_menu_btn_init(Button(lang_arrow, 672), LANG_ARROW);
// Prepare dialouge
populate_dialogue();
populate_script();
init_text_engine();
pokedex_init(); // Why does this cause the music to stop playing? Also the loop doesn't work
@ -188,7 +187,8 @@ void game_load_error(void)
void first_load_message(void)
{
tte_set_pos(8, 0);
tte_write("Hello! Thank you for using\nPok@mon Mirror!\n\nJust as a word of caution- \nPok@mon Mirror WILL modify\nyour generation 3 save file.\nThe program is designed to\nnot corrupt anything, but if\nyou do not wish to modify\nyour save file, please turn\noff your Game Boy Advance.\n\nPlease note that Pok@mon\nMirror is still in beta, so\nsave file backups are HIGHLY\nrecommended before using.\nWith that all out of the\nway, please enjoy!\n\n -The Gears of Progress");
tte_set_ink(10);
tte_write("#{cx:0x2000}Hello! Thank you for using\nPok@mon Mirror!\n\nJust as a word of caution- \nPok@mon Mirror WILL modify\nyour generation 3 save file.\nThe program is designed to\nnot corrupt anything, but if\nyou do not wish to modify\nyour save file, please turn\noff your Game Boy Advance.\n\nPlease note that Pok@mon\nMirror is still in beta, so\nsave file backups are HIGHLY\nrecommended before using.\nWith that all out of the\nway, please enjoy!\n\n -The Gears of Progress");
while (!key_hit(KEY_A))
{
key_poll();
@ -200,6 +200,7 @@ void first_load_message(void)
int main(void)
{
initalization_script();
// Check if the game has been loaded correctly.
while (!curr_rom.load_rom())
{
@ -219,7 +220,8 @@ int main(void)
// Legal mumbo jumbo
tte_set_pos(8, 0);
tte_write("\n\nPokemon Mirror was created\nout of love and appreciation\nfor the Pokemon franchise\nwith no profit in mind.\nIt will ALWAYS be free.\n\nPlease support the original developers-\nNintendo and GAME FREAK.\n\nAll Pokemon names, sprites, and music are owned by \nNintendo, Creatures Inc, and\nGAME FREAK Inc.");
tte_write("#{cx:0xE000}\n\nPokemon Mirror was created\nout of love and appreciation\nfor the Pokemon franchise\nwith no profit in mind.\nIt will ALWAYS be free.\n\nPlease support the original developers-\nNintendo and GAME FREAK.\n\nAll Pokemon names, sprites, and music are owned by \nNintendo, Creatures Inc, and\nGAME FREAK Inc.");
tte_write("#{cx:0xF000}"); // Set the color to grey
while (delay_counter < 2500000)
{
delay_counter++;

View File

@ -308,6 +308,7 @@ void Pokemon::convert_to_gen_three()
if (!is_caught(species_index_struct))
{
data_section_G[2] = 0x44; // Rare Candy
is_new = true;
}
else
{
@ -623,4 +624,8 @@ byte Pokemon::get_dex_number()
bool Pokemon::get_validity()
{
return is_valid;
}
bool Pokemon::get_is_new(){
return is_new;
}

View File

@ -7,31 +7,31 @@
/*
byte debug_party_data[GEN2_INT_SIZE + 4] = { // Japanese Gen 1
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x06,
0x01, 0x02, 0x03, 0x04, 0x05, 0x06,
0xFF,
0x01, 0x00, 0x14, 0x00, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x02, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x03, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x04, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x05, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x06, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x06,
0x01, 0x02, 0x03, 0x04, 0x05, 0x06,
0xFF,
0x01, 0x00, 0x14, 0x00, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x02, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x03, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x04, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x05, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x06, 0x00, 0x17, 0x06, 0x00, 0x15, 0x15, 0x2D, 0x21, 0x27, 0x00, 0x00, 0x2E, 0x75, 0x00, 0x00, 0xCA, 0x00, 0x2D, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2D, 0x00, 0x41, 0x59, 0x19, 0x23, 0x1D, 0x00, 0x00, 0x06, 0x00, 0x17, 0x00, 0x0B, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x0C,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x07, 0xD8, 0xE3, 0xAB, 0x50, 0x8B,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x80, 0x50, 0x00, 0x00, 0x00, 0x00,
0x40, 0x00, 0x00,
0xFD, 0xFD, 0xFD, 0xFD};
*/
@ -39,7 +39,7 @@ byte debug_party_data[GEN2_INT_SIZE + 4] = { // Japanese Gen 1
byte debug_party_data[GEN2_INT_SIZE + 4] = { // International Gen 2
0x8A, 0x91, 0x88, 0x92, 0x50, 0x50, 0x50, 0x50, 0x50, 0x50, 0x50,
0x06,
0x00, 0xC9, 0x00, 0x00, 0x00, 0x00,
0x81, 0xC9, 0xA1, 0x97, 0xFB, 0x24,
0xFF,
0x25, 0xDA,
@ -101,4 +101,16 @@ void Pokemon_Party::load_pokemon()
Pokemon *Pokemon_Party::get_full_pokemon_array()
{
return party;
}
bool Pokemon_Party::get_has_new_pkmn()
{
for (int i = 0; i < 6; i++)
{
if (party[i].get_is_new())
{
return true;
}
return false;
}
}

View File

@ -22,7 +22,7 @@ void populate_dialogue()
dialogue[DIA_START] = "On a second Game Boy family\nsystem, please load the Game\nBoy Pok@mon game you wish to\ntransfer from.|In your Game Boy Pok@mon\ngame, put any Pokemon you\nwant to bring out of\nyour dreams into your party.|Then connect this Game Boy\nAdvance to the other Game\nBoy family system using a\nGame Boy Color link cable.|Once you're ready, press A\non this device, talk to the Cable Club attendant, and\nthen initiate a trade.";
dialogue[DIA_TRANS_GOOD] = "Amazing! Fantastic!\nEverything went perfectly!";
dialogue[DIA_NEW_DEX] = "It looks like there's at\nleast one new Pokemon here\nthat isn't in the Dream Dex!|I'll give them something\nextra sweet as a reward for you both.";
dialogue[DIA_NO_NEW_DEX] = "It doesn't look like there's\nanything new for your Dream\nDex, but that's okay!|Any research is good\research!";
dialogue[DIA_NO_NEW_DEX] = "It doesn't look like there's\nanything new for your Dream\nDex, but that's okay!|It's important to confirm\nresearch results with\nmultiple tests!";
dialogue[DIA_SEND_FRIEND_KANTO] = "I'm going to send these\nPokemon to my friend BILL so\nthat you can pick them up.\nThey live on Route 25!|Did you know they developed the Storage System for the\nKanto region?|My younger sister developed a version of the Storage\nSystem too, so BILL is a\ngood friend of ours!";
dialogue[DIA_SEND_FRIEND_HOENN] = "I'm going to send these\nPokemon to my friend LANNETE so\nthat you can pick them up.\nThey live on route 114!|Did you know they developed the Storage System for the\nHoenn region?|My younger sister developed a version of the Storage\nSystem too, so LANNETE is a\ngood friend of ours!";
dialogue[DIA_THANK] = "Thank you so much for your\nhelp! Whenever you want to\ntransfer more Pokemon, just\nlet me know!|See you around!";
@ -127,7 +127,7 @@ bool run_conditional(int index)
return get_tutorial_flag();
case COND_NEW_POKEMON:
return true;
return party_data.get_has_new_pkmn();
case COND_IS_HOENN:
return curr_rom.is_hoenn();

View File

@ -19,10 +19,14 @@ bool disabled;
void init_text_engine()
{
// Load the TTE
tte_init_se(3, BG_CBB(TEXT_CBB) | BG_SBB(TEXT_SBB) | BG_PRIO(0), 0xF000, 0b0001100011100110, 0, &pkmn_fontFont, NULL);
tte_init_se(3, BG_CBB(TEXT_CBB) | BG_SBB(TEXT_SBB) | BG_PRIO(0), 0, CLR_WHITE, 14, &pkmn_fontFont, NULL);
tte_set_margins(LEFT, TOP, RIGHT, BOTTOM);
tte_set_pos(LEFT, TOP);
pal_bg_bank[14][15]= 0b0000001001111111;
pal_bg_bank[15][15]= 0b0001100011100110;
// Set default variables
curr_line = script[SCRIPT_START];
char_index = 0;
@ -42,7 +46,6 @@ void text_next_frame()
{
char_index++;
tte_erase_rect(LEFT, TOP, RIGHT, BOTTOM);
tte_set_ink(CLR_RED);
tte_write(curr_text.substr(0, char_index).c_str());
}
}