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https://github.com/GearsProgress/Poke_Transporter_GB.git
synced 2026-08-28 19:55:03 -05:00
Beginning work on graphics
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43
source/text_engine.cpp
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43
source/text_engine.cpp
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#include <tonc.h>
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#include "text_engine.h"
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const int H_MAX = 240;
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const int V_MAX = 160;
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const int LEFT = 16;
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const int RIGHT = H_MAX - LEFT;
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const int TOP = 122;
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const int BOTTOM = V_MAX;
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uint char_count = 0;
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text_engine::text_engine()
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{
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OBJ_ATTR *objs = &oam_mem[127];
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tte_init_obj_default(objs);
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tte_set_margins(LEFT, TOP, RIGHT, BOTTOM);
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tte_set_pos(LEFT, TOP);
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curr_string = "Hello there! Welcome to\nthe world of Pokemon!";
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next_string = "My name is OAK, but you\ncan call me professor.";
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frame_count = 0;
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}
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void text_engine::next_frame()
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{
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tte_set_pos(LEFT, TOP);
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if(char_count < curr_string.length()){
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if (frame_count % 2 == 0 || key_held(KEY_B))
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{
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char_count++;
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tte_erase_rect(LEFT, TOP, RIGHT, BOTTOM);
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tte_write(curr_string.substr(0, char_count).c_str());
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}
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} else {
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if(key_hit(KEY_A)){
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curr_string = next_string;
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char_count = 0;
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}
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}
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frame_count++;
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}
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