Working menu!

This commit is contained in:
Starport75
2023-08-11 15:39:52 -05:00
parent ebf4bd142f
commit ce71b400da
17 changed files with 256 additions and 90 deletions

View File

@@ -18,6 +18,7 @@
#include "sprite_data.h"
#include "button_handler.h"
#include "main_menu.h"
#include "debug_mode.h"
/*TODO:
--------
@@ -56,15 +57,15 @@ TESTING:
*/
Pokemon_Party party = Pokemon_Party();
text_engine main_text = text_engine();
int main(void)
{
int delay_counter = 0;
// Initalizations
linkGPIO->reset();
REG_DISPCNT = DCNT_MODE0 | DCNT_BG0 | DCNT_BG2 | DCNT_BG3 | DCNT_OBJ | DCNT_OBJ_1D;
REG_DISPCNT = DCNT_MODE0 | DCNT_BG0 | DCNT_BG1 | DCNT_BG2 | DCNT_BG3 | DCNT_OBJ | DCNT_OBJ_1D;
irq_init(NULL);
irq_enable(II_VBLANK);
@@ -72,6 +73,7 @@ int main(void)
flash_init(FLASH_SIZE_128KB);
initalize_memory_locations();
rand_set_seed(0x12162001);
init_text_engine();
add_script_party_var(party);
@@ -79,6 +81,7 @@ int main(void)
load_background();
load_textbox_background();
load_opening_background();
load_testroid();
load_professor();
load_btn_t_l();
@@ -93,7 +96,61 @@ int main(void)
Button credits_btn = Button(btn_c_l, btn_c_r, 256, 288);
main_menu_init(transfer_btn, pokedex_btn, credits_btn);
text_disable();
// Check if the game has been loaded correctly.
u32 game_code = (*(vu32 *)(0x80000AC)) & 0xFFFFFF;
if (!(game_code == 0x565841 || // Ruby
game_code == 0x505841 || // Sapphire
game_code == 0x525042 || // FireRed
game_code == 0x475042 || // LeafGreen
game_code == 0x455042 || // Emerald
DEBUG_MODE // Ignore if in debug mode
))
{
REG_BG0CNT = (REG_BG0CNT & ~BG_PRIO_MASK) | BG_PRIO(3);
REG_BG1CNT = (REG_BG1CNT & ~BG_PRIO_MASK) | BG_PRIO(2);
REG_BG2CNT = (REG_BG2CNT & ~BG_PRIO_MASK) | BG_PRIO(1);
REG_BG2VOFS = 0;
tte_set_pos(40, 24);
tte_set_margins(40, 24, 206, 104);
tte_write("The Pokemon save\nfile was not loaded successfully. Please\nrestart the console,\nload the Pokemon\ngame normally, and\nthen upload the\nprogram again.");
while (1)
{
};
}
// Legal mumbo jumbo
tte_set_pos(8, 0);
tte_write("\n\nPokemon Mirror was created\nout of love and appreciation\nfor the Pokemon franchise\nwith no profit in mind.\nIt will ALWAYS be free.\n\nPlease support the original developers-\nNintendo and GAME FREAK.\n\nAll Pokemon names, sprites, and music are owned by \nNintendo, Creatures Inc, and\nGAME FREAK Inc.");
while (delay_counter < 2500000)
{
delay_counter++;
rand_next_frame();
key_poll();
if (key_hit(KEY_A))
{
delay_counter = 2500000;
}
}
key_poll();
// Gears of Progress
tte_erase_rect(0, 0, 240, 160);
REG_BG1VOFS = 0;
delay_counter = 0;
while (delay_counter < 2500000)
{
delay_counter++;
rand_next_frame();
key_poll();
if (key_hit(KEY_A))
{
delay_counter = 2500000;
}
}
key_poll();
REG_BG1CNT = REG_BG1CNT | BG_PRIO(3);
// Set up blend to fade to white/black
@@ -103,19 +160,26 @@ int main(void)
switch (main_menu_loop())
{
case (TRANSFER):
text_enable();
break;
case (POKEDEX):
main_menu_exit();
break;
case (CREDITS):
tte_set_pos(0, 0);
tte_write("wow cool credits man");
if (key_hit(KEY_B))
{
tte_erase_rect(0, 0, 240, 160);
main_menu_exit();
}
break;
}
key_poll();
rand_next_frame();
background_frame();
//main_text.next_frame();
text_next_frame();
oam_copy(oam_mem, obj_buffer, 8);
}
}