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https://github.com/GearsProgress/Poke_Transporter_GB.git
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Merge branch 'optimizations/reduce-binarysize-remove-libstdc++' into optimizations/implement-zx0-compression
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@@ -735,6 +735,7 @@ bool run_conditional(int index)
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// Here is most of the logic that drives what lines show up where. It's probably not the best way to code it, but it works
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int game;
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int lang;
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bool ret;
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switch (index)
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{
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@@ -896,7 +897,10 @@ bool run_conditional(int index)
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return true;
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case CMD_BOX_MENU:
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return (box_viewer.box_main(party_data) == CONFIRM_BUTTON);
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hide_text_box();
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ret = (box_viewer.box_main(party_data) == CONFIRM_BUTTON);
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show_text_box();
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return ret;
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case CMD_MYTHIC_MENU:
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party_data.set_mythic_stabilization(yes_no_menu.button_main());
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