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Show front sprite during pkmn injection
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@@ -872,7 +872,7 @@ void update_y_offset()
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obj_set_pos(flag, (8 * 11) + 4, (8 * 4) + 19 + y_offset);
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}
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void update_front_box_sprite(GBPokemon *curr_pkmn)
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void update_front_box_sprite(Pokemon *curr_pkmn)
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{
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if (g_debug_options.ignore_game_pak || g_debug_options.ignore_game_pak_sprites)
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{
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