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source/script_array.cpp
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source/script_array.cpp
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#include "script_array.h"
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#include "script_obj.h"
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#include <tonc.h>
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script_obj script[6] =
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{
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script_obj("", 2, 1, 1), // 0
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script_obj("Game not detected. Please turn off your system and upload the program again.", 2), // 1
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script_obj("Welcome to Pokemon Mirror!", 3), // 2
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script_obj("Please connect your GBA to a GB in the trading room, and press A", 4, 2, 5), // 3
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script_obj("Connection successful! Transfering in Pokemon now", 6), // 4
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script_obj("Connection not found, please try again.", 3), // 5
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};
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