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## Modifications to Transfered Pokemon
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- Nature is set to the modulo of the Pokemon's EXP, just like how PokeBank handles it
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## Modifications to Transfered Pokémon
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- Nature is set to the modulo of the Pokémon's EXP, just like how PokéBank handles it
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- Abilities, Characteristics, and Size are randomized
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- Gender, Shininess, and Unown forms are retained from previous generations
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- OT name and ID are retained, but SID is set to 00000 (unless the Pokemon is shiny)
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- OT name and ID are retained, but SID is set to 00000 (unless the Pokémon is shiny)
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- Nicknames are retained, however some special characters have been replaced
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- Language is set to match whatever the language is in Ruby, Sapphire, FireRed, LeafGreen, or Emerald
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- Items are not transfered
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- Level and EXP are retained, but any level greater than 100 are set to 100.
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- Moves are retained. This does mean that there are some Pokemon that will have illegal movesets in Ruby, Sapphire, FireRed, LeafGreen, and Emerald. However, the program will mention these moves to the user.
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- Language is set to match whatever the language is in Ruby, Sapphire, FireRed, LeafGreen, or Emerald.
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- Korean Pokémon are set to Japanese and given their default Japanese names, due to Generation 3 not supporting the Korean language
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- Items are not transfered, but Pokémon that are new in the DreamDex will be given a Rare Candy
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- Level and EXP are retained, but any level greater than 100 are set to 100
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- Illegal moves are removed, even if they were legal in generation 1 and 2. If a Pokémon has no legal moves, it will be given its earliest move instead
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- Stat Experience is erased and EVs are set to zero
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- PP Ups are retained
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- Pokerus is retained
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- If the player is playing as Kris in Pokemon Crystal, the OT gender of the Pokemon will be set to female
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- The transfered Pokemon will be caught in a Pokeball
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- IVs are generated based on the Pokemon's DVs. Each DV is multiplied by two and increased by one, which is simmilar to how Pokemon HOME converts IVs when transfering from Pokemon GO.
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- Met level is set to the Pokemon's current level, and met location is set to "Fateful Encounter". This value is invisible to the palyer, and when transfered to Diamond, Pearl, Platinum, HeartGold, or SoulSilver this will be replaced by "Met at Pal Park".
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- Game of Origin is set to FireRed/LeafGreen for Pokemon transfered from Red, Blue, and Yellow. Pokemon from Gold, Silver, and Crystal will have their Game of Origin set to HeartGold/SoulSilver. This will display as "A far off land" in Ruby, Sapphire, FireRed, LeafGreen, and Emerald- much like how a Game of Origin of FireRed/LeafGreen displays in Ruby and Sapphire.
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- Mew and Celebi are given Fateful Encounters so that they obey the player
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- Each Pokemon will be given an Artist ribbon. This ribbon is obtainable on any Pokemon, but is rarely obtained by players. Thus it makes it a great way to identify Pokemon transfered with this method.
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- Pokérus is retained
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- the OT gender will be set to Female if the player is playing as Kris in Pokémon Crystal
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- The transfered Pokémon will be caught in a Pokéball
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- IVs are generated based on the Pokémon's DVs. Each DV is multiplied by two and increased by one, which is simmilar to how Pokémon HOME converts IVs when transfering from Pokémon GO
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- Met level is set to the Pokémon's current level, and met location is set to "Fateful Encounter". This value is invisible to the palyer, and when transfered to Diamond, Pearl, Platinum, HeartGold, or SoulSilver this will be replaced by "Met at Pal Park"
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- Game of Origin is set to FireRed/LeafGreen for Pokémon transfered from Red, Blue, and Yellow. Pokémon from Gold, Silver, and Crystal will have their Game of Origin set to HeartGold/SoulSilver. This will display as "A far off land" in Ruby, Sapphire, FireRed, LeafGreen, and Emerald- much like how a Game of Origin of FireRed/LeafGreen displays in Ruby and Sapphire
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- All Pokémon are set as Fateful Encounters. This is especially important for Mew and Celebi, as otherwise they will not obey the player
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