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Add entries to debug menu to unlock Mystery Gift and Mystery Events
NOTE: to test this with ignore_game_pak, you need to make sure DEBUG_GAME is set correctly to the game that matches
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@@ -102,6 +102,10 @@ void fill_debug_menu_with_entries(vertical_menu &menu, u16 *charset)
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define_executable_row(charset, "Info", show_debug_info_screen, 0, nullptr),
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#if ENABLE_DEBUG_PKMN_INJECTION
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define_executable_row(charset, "Inject Celebi", dbg_inject_pkmn, 0, nullptr),
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#endif
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#if ENABLE_MYSTERY_GIFT
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define_executable_row(charset, "Unlock MystE", dbg_unlock_mystery, 0, nullptr),
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define_executable_row(charset, "Unlock MystG", dbg_unlock_mystery, 1, nullptr),
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#endif
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define_song_row(charset, "Song"),
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define_toggle_row(charset, "Print Link", dbg_set_boolean_flag, g_debug_options.print_link_data, &g_debug_options.print_link_data),
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