Optimize the MOVESETS table for compression + eliminate 4 KB "handles" buffer from

libsysbase_libsysbase_a-handle_manager.o

So, I optimized the MOVESETS table to only store the "overriding" bits in the movesets of the evolutions
in relation to their base forms. That only improved compression slightly (about 300 bytes)

I also eliminated 4 KB of IWRAM usage by libsysbase_libsysbase_a-handle_manager.o because of the "handles"
buffer. We're not using it and we REALLY need our IWRAM. (and it also reduces the rom size with 4KB too!)
This commit is contained in:
Philippe Symons
2025-04-29 22:22:38 +02:00
parent 8e55a2bd52
commit 4c93ff869c
10 changed files with 600 additions and 68 deletions

View File

@@ -116,7 +116,7 @@ void set_menu_sprite_pal(int frame)
}
}
int path[12][2] = {{19, 18}, {19, 19}, {18, 19}, {17, 19}, {16, 19}, {15, 19}, {14, 19}, {13, 19}, {12, 19}, {11, 19}, {10, 19}, {24, 24}};
static const int path[12][2] = {{19, 18}, {19, 19}, {18, 19}, {17, 19}, {16, 19}, {15, 19}, {14, 19}, {13, 19}, {12, 19}, {11, 19}, {10, 19}, {24, 24}};
void run_link_cable_animation(int frame)
{