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synced 2026-08-22 08:45:16 -05:00
Optimize the MOVESETS table for compression + eliminate 4 KB "handles" buffer from
libsysbase_libsysbase_a-handle_manager.o So, I optimized the MOVESETS table to only store the "overriding" bits in the movesets of the evolutions in relation to their base forms. That only improved compression slightly (about 300 bytes) I also eliminated 4 KB of IWRAM usage by libsysbase_libsysbase_a-handle_manager.o because of the "handles" buffer. We're not using it and we REALLY need our IWRAM. (and it also reduces the rom size with 4KB too!)
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@@ -116,7 +116,7 @@ void set_menu_sprite_pal(int frame)
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}
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}
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int path[12][2] = {{19, 18}, {19, 19}, {18, 19}, {17, 19}, {16, 19}, {15, 19}, {14, 19}, {13, 19}, {12, 19}, {11, 19}, {10, 19}, {24, 24}};
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static const int path[12][2] = {{19, 18}, {19, 19}, {18, 19}, {17, 19}, {16, 19}, {15, 19}, {14, 19}, {13, 19}, {12, 19}, {11, 19}, {10, 19}, {24, 24}};
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void run_link_cable_animation(int frame)
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{
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