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Starting to add sprite compatibility
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@@ -124,6 +124,7 @@ void rom_data::fill_values(const ROM_DATA *rom_values)
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loc_gMonFrontPicTable = rom_values->loc_gMonFrontPicTable;
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loc_gMonPaletteTable = rom_values->loc_gMonPaletteTable;
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loc_gMonShinyPaletteTable = rom_values->loc_gMonShinyPaletteTable;
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loc_gMonIconTable = rom_values->loc_gMonIconTable;
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offset_ramscript = rom_values->offset_ramscript;
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offset_flags = rom_values->offset_flags;
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