Updating tons of graphics

This commit is contained in:
The Gears of Progress
2024-08-19 14:47:29 -04:00
parent 22f7aaac26
commit 1ec09842ad
100 changed files with 4667 additions and 1578 deletions

View File

@@ -1,5 +1,5 @@
#include "script_array.h"
#include "main_menu.h"
#include "button_menu.h"
#include "text_engine.h"
#include "mystery_gift_injector.h"
#include "sprite_data.h"
@@ -279,9 +279,11 @@ bool run_conditional(int index)
case CMD_START_LINK:
load_flex_background(BG_FENNEL, 3);
link_animation_state(STATE_CONNECTION);
party_data.start_link();
set_textbox_small();
load_flex_background(BG_FENNEL, 2);
link_animation_state(0);
return true;
case CMD_IMPORT_POKEMON:
@@ -333,7 +335,7 @@ bool run_conditional(int index)
case CMD_SLIDE_PROF_LEFT:
for (int i = 0; i <= (8 * 7); i += 2)
{
REG_BG1HOFS = i;
REG_BG1HOFS = i + FENNEL_SHIFT;
if (!DEBUG_MODE)
{
global_next_frame();
@@ -344,7 +346,7 @@ bool run_conditional(int index)
case CMD_SLIDE_PROF_RIGHT:
for (int i = (8 * 7); i >= 0; i -= 2)
{
REG_BG1HOFS = i;
REG_BG1HOFS = i + FENNEL_SHIFT;
if (!DEBUG_MODE)
{
global_next_frame();