Modifying Pokemon Injection

This commit is contained in:
Remnants of Forgotten Disney
2024-02-19 08:29:37 -06:00
parent 7401c2063a
commit 1b5f30087a
17 changed files with 775 additions and 739 deletions

View File

@@ -4,6 +4,7 @@
#include "mystery_gift_injector.h"
#include "sprite_data.h"
#include "flash_mem.h"
#include "pokemon_data.h"
#include <tonc.h>
int last_error;
@@ -144,8 +145,10 @@ bool run_conditional(int index)
return true;
case CMD_IMPORT_POKEMON:
party_data.load_pokemon();
return inject_mystery(party_data.get_full_pokemon_array());
party_data.set_lang(ENG_ID);
party_data.set_game(RED_ID);
// REMOVE ME ^
return inject_mystery(party_data);
case CMD_BACK_TO_MENU:
text_disable();
@@ -167,6 +170,14 @@ bool run_conditional(int index)
case CMD_END_SCRIPT:
return true;
case CMD_ASK_LANG:
//party_data.set_lang();
return true;
case CMD_ASK_GAME:
//party_data.set_game();
return true;
default:
tte_set_pos(0, 0);
tte_write("ERROR! No conditional found.");