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Fix issues with gen1 payload (tested on console)
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@@ -624,7 +624,7 @@ void LinkConnection::load_payload(GB_PayloadsFiles payload)
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void LinkConnection::loadCurrGameFromChecksum()
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{
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if (((dataOutBuffer[0] + dataOutBuffer[1]) & 0x7F) != dataOutBuffer[3])
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if (((dataOutBuffer[0] + dataOutBuffer[1]) & 0x7F) != dataOutBuffer[2])
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{
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currROM = GB_ROM_ERROR;
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};
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