Default Language Selection

This commit is contained in:
Remnants of Forgotten Disney
2023-10-26 12:19:24 -05:00
parent 18b9815327
commit 0cca5a82ad
31 changed files with 460 additions and 93 deletions

View File

@@ -1,6 +1,6 @@
#include "button_handler.h"
Button::Button(){}
Button::Button() {}
Button::Button(OBJ_ATTR *L, OBJ_ATTR *R, u32 ntidL, u32 ntidR)
{
@@ -8,25 +8,55 @@ Button::Button(OBJ_ATTR *L, OBJ_ATTR *R, u32 ntidL, u32 ntidR)
button_R = R;
tidL = ntidL;
tidR = ntidR;
isWide = true;
hide();
}
Button::Button(OBJ_ATTR *L, u32 ntidL)
{
button_L = L;
tidL = ntidL;
isWide = false;
hide();
}
void Button::set_location(int nx, int ny)
{
x = nx;
y = ny;
obj_set_pos(button_L, x, y);
obj_set_pos(button_R, x + 48, y);
if (isWide)
{
obj_set_pos(button_R, x + 48, y);
}
}
void Button::set_highlight(bool highlight)
{
button_L->attr2 = ATTR2_BUILD(tidL, (highlight ? 3 : 2), 0);
button_R->attr2 = ATTR2_BUILD(tidR, (highlight ? 3 : 2), 0);
if (isWide)
{
button_R->attr2 = ATTR2_BUILD(tidR, (highlight ? 3 : 2), 0);
}
}
void Button::hide()
{
obj_hide_multi(button_L, 2);
if (isWide)
{
obj_hide_multi(button_L, 2);
}
else
{
obj_hide(button_L);
}
}
void Button::show()
{
obj_unhide_multi(button_L, 0, 2);
if (isWide)
{
obj_unhide_multi(button_L, 0, 2);
}
else
{
obj_unhide(button_L, 0);
}
}