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https://github.com/GearsProgress/Poke_Transporter_GB.git
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Preparing for ASM rewrite
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@@ -8,7 +8,7 @@
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#include <tonc.h>
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int last_error;
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Pokemon_Party party_data;
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Pokemon_Party party_data = Pokemon_Party();
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script_obj script[SCRIPT_SIZE];
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std::string_view dialogue[DIA_SIZE];
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@@ -90,11 +90,6 @@ void populate_script()
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script[CMD_BACK_TO_MENU] = script_obj(CMD_BACK_TO_MENU, SCRIPT_START);
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};
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void add_script_party_var(Pokemon_Party var)
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{
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party_data = var;
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}
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bool run_conditional(int index)
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{
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// Here is most of the logic that drives what lines show up where. It's probably not the best way to code it, but it works
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