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It doesn't look like much, but it's functional ;-) It can inject distribution pokémon into gen 1 and gen 2 original cartridges and inject the GS ball in Pokémon Crystal. That's it. But that was the minimal feature set I had in mind for the project. In the Readme.md you can find the ideas I have for expanding the project. But the first priority is the UI, because it really looks bad right now. (as I was mostly focused on building blocks and transfer pak functionality. Not on making it looks good) |
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|---|---|---|
| .. | ||
| AbstractUIScene.h | ||
| DistributionPokemonListScene.h | ||
| InitTransferPakScene.h | ||
| IScene.h | ||
| MenuScene.h | ||
| SceneManager.h | ||
| SceneWithDialogWidget.h | ||
| TestScene.h | ||