#ifndef _MENUFUNCTIONS_H #define _MENUFUNCTIONS_H #include "Moves.h" // these are used to pass as a pointer to the gen1PrepareToTeachPikachu extern const Move MOVE_SURF; extern const Move MOVE_FLY; void printMessage(void* context, const void* param); void activateFrameLog(void* context, const void* param); void goToTestScene(void* context, const void* param); void goToGen1DistributionPokemonMenu(void* context, const void* param); void goToGen2DistributionPokemonMenu(void* context, const void* param); void goToGen2PCNYDistributionPokemonMenu(void* context, const void* param); void gen1PrepareToTeachPikachu(void* context, const void* param); void gen1TeachPikachu(void* context, const void* param); void gen2ReceiveGSBall(void* context, const void* param); #endif