#ifndef _APPLICATION_H #define _APPLICATION_H #include "animations/AnimationManager.h" #include "scenes/SceneManager.h" #include "core/RDPQGraphics.h" #include "core/FontManager.h" #include "transferpak/TransferPakManager.h" class Application { public: Application(); ~Application(); void init(); void run(); void onResetInterrupt(); protected: private: RDPQGraphics graphics_; AnimationManager animationManager_; FontManager fontManager_; TransferPakManager tpakManager_; SceneManager sceneManager_; Rectangle sceneBounds_; }; #endif