Add scroll arrows when there are more items in the list than the list can show at a time.
These arrows can be shown in the main menu (although there aren't enough items in there to have them shown) or in the various DistributionEventPokemonListScene menus.
I also did provisions to support the same for the ScrollWidget in the about screen. Although I haven't implemented that (yet?)
It doesn't look like much, but it's functional ;-)
It can inject distribution pokémon into gen 1 and gen 2 original
cartridges and inject the GS ball in Pokémon Crystal.
That's it. But that was the minimal feature set I had in mind for the
project. In the Readme.md you can find the ideas I have for expanding
the project.
But the first priority is the UI, because it really looks bad right now.
(as I was mostly focused on building blocks and transfer pak
functionality. Not on making it looks good)