POGOserver/POGOProtos/Networking/Responses/FortDeployPokemonResponse.proto
Felix bc853908e1 Update
- Adding protos
- Adding dumps
- Simple http server
- Various packets
- Added readme
2016-08-05 20:43:56 +02:00

25 lines
791 B
Protocol Buffer
Vendored

syntax = "proto3";
package POGOProtos.Networking.Responses;
import "POGOProtos/Data/PokemonData.proto";
import "POGOProtos/Data/Gym/GymState.proto";
import "POGOProtos/Networking/Responses/FortDetailsResponse.proto";
message FortDeployPokemonResponse {
.POGOProtos.Networking.Responses.FortDeployPokemonResponse.Result result = 1;
.POGOProtos.Networking.Responses.FortDetailsResponse fort_details = 2;
.POGOProtos.Data.PokemonData pokemon_data = 3;
.POGOProtos.Data.Gym.GymState gym_state = 4;
enum Result {
NO_RESULT_SET = 0;
SUCCESS = 1;
ERROR_ALREADY_HAS_POKEMON_ON_FORT = 2;
ERROR_OPPOSING_TEAM_OWNS_FORT = 3;
ERROR_FORT_IS_FULL = 4;
ERROR_NOT_IN_RANGE = 5;
ERROR_PLAYER_HAS_NO_TEAM = 6;
ERROR_POKEMON_NOT_FULL_HP = 7;
ERROR_PLAYER_BELOW_MINIMUM_LEVEL = 8;
}
}