POGOserver/cfg.js
Felix 83fa228615 Update
- Passed login phase
- Extend player object
- Fixed stdin bug
- Decode auth_info on authentication, to get email and generate uid
- Hash code generator for uid
2016-08-08 00:57:16 +02:00

13 lines
480 B
JavaScript

export const SERVER_PORT = 3000;
export const SERVER_HOST_IP = "127.0.0.1";
export const SERVER_GAME_MODE = 0;
export const SERVER_TICK_INTERVAL = 1; // better dont change
export const SERVER_SAVE_INTERVAL = 120000; // all 120s
export const SERVER_MAX_CONNECTIONS = 64;
export const SERVER_PLAYER_CONNECTION_TIMEOUT = 60000; // 1min
export const SERVER_DEFAULT_CONSOLE_COLOR = 32;
export const ASSET_DIGEST_PATH = "asset_digest";
export const MINIMUM_CLIENT_VERSION = "0.31.0";