POGOserver/POGOProtos/Data/PlayerData.proto
Felix bf4e26e338 Big update
- Added asset session downloader
- Added on off option logging request types
- Updated proto files
- Updated readme.md
- Smoother setup process
- Added various console commands
- Added claim codename packet
- Added encounter packet
- Added *fixed* download url packet
- Various changes, cant remember at all
2016-08-15 13:09:42 +02:00

26 lines
978 B
Protocol Buffer
Vendored

syntax = "proto3";
package POGOProtos.Data;
import "POGOProtos/Enums/TutorialState.proto";
import "POGOProtos/Data/Player/PlayerAvatar.proto";
import "POGOProtos/Data/Player/DailyBonus.proto";
import "POGOProtos/Data/Player/EquippedBadge.proto";
import "POGOProtos/Data/Player/ContactSettings.proto";
import "POGOProtos/Data/Player/Currency.proto";
import "POGOProtos/Enums/TeamColor.proto";
message PlayerData {
int64 creation_timestamp_ms = 1;
string username = 2;
.POGOProtos.Enums.TeamColor team = 5;
repeated .POGOProtos.Enums.TutorialState tutorial_state = 7 [packed=true];
.POGOProtos.Data.Player.PlayerAvatar avatar = 8;
int32 max_pokemon_storage = 9;
int32 max_item_storage = 10;
.POGOProtos.Data.Player.DailyBonus daily_bonus = 11;
.POGOProtos.Data.Player.EquippedBadge equipped_badge = 12;
.POGOProtos.Data.Player.ContactSettings contact_settings = 13;
repeated .POGOProtos.Data.Player.Currency currencies = 14;
int32 remaining_codename_claims = 15;
}