POGOserver/POGOProtos/Inventory/InventoryItemData.proto
Felix bc853908e1 Update
- Adding protos
- Adding dumps
- Simple http server
- Various packets
- Added readme
2016-08-05 20:43:56 +02:00

27 lines
1.1 KiB
Protocol Buffer

syntax = "proto3";
package POGOProtos.Inventory;
import "POGOProtos/Inventory/Item/ItemData.proto";
import "POGOProtos/Inventory/AppliedItems.proto";
import "POGOProtos/Inventory/EggIncubators.proto";
import "POGOProtos/Inventory/Candy.proto";
import "POGOProtos/Inventory/InventoryUpgrades.proto";
import "POGOProtos/Data/PokemonData.proto";
import "POGOProtos/Data/PokedexEntry.proto";
import "POGOProtos/Data/Player/PlayerStats.proto";
import "POGOProtos/Data/Player/PlayerCurrency.proto";
import "POGOProtos/Data/Player/PlayerCamera.proto";
message InventoryItemData {
.POGOProtos.Data.PokemonData pokemon_data = 1;
.POGOProtos.Inventory.Item.ItemData item = 2;
.POGOProtos.Data.PokedexEntry pokedex_entry = 3;
.POGOProtos.Data.Player.PlayerStats player_stats = 4;
.POGOProtos.Data.Player.PlayerCurrency player_currency = 5;
.POGOProtos.Data.Player.PlayerCamera player_camera = 6;
.POGOProtos.Inventory.InventoryUpgrades inventory_upgrades = 7;
.POGOProtos.Inventory.AppliedItems applied_items = 8;
.POGOProtos.Inventory.EggIncubators egg_incubators = 9;
.POGOProtos.Inventory.Candy candy = 10;
}