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https://github.com/maierfelix/POGOserver.git
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27 lines
1.1 KiB
Protocol Buffer
27 lines
1.1 KiB
Protocol Buffer
syntax = "proto3";
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package POGOProtos.Inventory;
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import "POGOProtos/Inventory/Item/ItemData.proto";
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import "POGOProtos/Inventory/AppliedItems.proto";
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import "POGOProtos/Inventory/EggIncubators.proto";
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import "POGOProtos/Inventory/Candy.proto";
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import "POGOProtos/Inventory/InventoryUpgrades.proto";
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import "POGOProtos/Data/PokemonData.proto";
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import "POGOProtos/Data/PokedexEntry.proto";
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import "POGOProtos/Data/Player/PlayerStats.proto";
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import "POGOProtos/Data/Player/PlayerCurrency.proto";
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import "POGOProtos/Data/Player/PlayerCamera.proto";
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message InventoryItemData {
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.POGOProtos.Data.PokemonData pokemon_data = 1;
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.POGOProtos.Inventory.Item.ItemData item = 2;
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.POGOProtos.Data.PokedexEntry pokedex_entry = 3;
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.POGOProtos.Data.Player.PlayerStats player_stats = 4;
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.POGOProtos.Data.Player.PlayerCurrency player_currency = 5;
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.POGOProtos.Data.Player.PlayerCamera player_camera = 6;
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.POGOProtos.Inventory.InventoryUpgrades inventory_upgrades = 7;
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.POGOProtos.Inventory.AppliedItems applied_items = 8;
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.POGOProtos.Inventory.EggIncubators egg_incubators = 9;
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.POGOProtos.Inventory.Candy candy = 10;
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}
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